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This is an attempt to solve #304

It seems there was an assumption all StorageBuffer were runtime array, which is not true (see new storage_buffer_runtime.glsl test)

I add what seems like the correct fix, but now it feels like the output is wrong (but like different wrong) so might need to figure out why our size logic seems incorrect here

cc @chaoticbob for ideas/thoughts/concerns/nostalgia

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