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Releases: KhronosGroup/glslang

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30 Jan 23:24
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Continuous build of the latest main branch by Github

Release 15.4.0

27 Jun 15:24
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Changes in this release:

  • Support GL_NV_gpu_shader5/GL_ARB_gpu_shader5
  • Remove BUILD_SHARED_LIBS option (defer to built-in variable)
  • Remap discard to OpDemoteToHelperInvocation
  • Fix typos and improve readability of help message
  • Support GLSL_QCOM_tile_shading
  • Emit correct capability for linear swept sphere
  • Support GL_EXT_float8_e5m2_e4m3
  • Move E_SPV_ARM_cooperative_matrix_layouts into GLSL.ext.ARM.h
  • Support GL_ARM_tensors

Release 15.3.0

25 Apr 15:27
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Changes in this release:

  • Fix CMake find_package on Windows when building shared libraries
  • Fix crash calling coopMatLoadTensorNV on an array element
  • Avoid reusing array types with stride when no stride is requested
  • Fix non-ASCII comments
  • Support GL_EXT_bfloat16
  • Fix several issues with link-time implicit array size merging
  • Support DebugSourceContinued
  • LiveTraverser no longer traverses switch cases that are statically not accessed
  • Implement optional cross-stage check for inputs with no matching outputs

Release 15.2.0

27 Mar 20:26
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Changes in this release:

  • Fix find_package on Windows when BUILD_SHARED_LIBS=ON
  • Emit error if using in/out with struct pointer
  • Emit SPV_EXT_opacity_micromap if GL extension is present
  • Support GL_NV_linear_swept_spheres
  • Support GLSL_EXT_nontemporal_keyword
  • Support GL_NV_cluster_acceleration_structure
  • Support GL_NV_cooperative_vector
  • Check SparseTextureOffset non-const parameters
  • Support GL_EXT_texture_offset_non_const
  • Revert cross-stage check for missing outputs
  • Support EXT_integer_dot_product
  • Add support for OpTypeRayQueryKHR and OpTypeAccelerationStructureKHR to SPVRemapper

Release 15.1.0

13 Dec 22:00
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Changes in this release:

  • Add Vulkan 1.4 target and client
  • Improve conversion of uniform block to push constant
  • Improve cross stage error reporting by reporting proper stager rather than "unkwown stage"
  • Add warning if forward declaration uses layout qualifiers
  • Implement GLSL_NV_cooperative_matrix2
  • Emit OpModfStruct instead of depracated OpModf
  • Add link-time cross stage optimization
  • Add column to DebugLexicalBlock
  • Propagate errors from symbol table initialization
  • Fix nonsemantic debuginfo line attribution for cooperative matrix

Release 15.0.0

25 Sep 23:18
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Breaking changes in this release:

  • Explicitly export all symbols that are part of the public API and hide other symbols by default

Other changes in this release:

  • Allow building glslang without the SPIR-V backend using the new ENABLE_SPIRV build option
  • Add setResourceSetBinding method to the API
  • Add interface to get the GLSL IO mapper and resolver
  • Allow compute derivative modes when the workgroup dimensions are spec constants
  • Improve debug location of branch/return instructions
  • Silence preprocessor '#' error reporting in inactive #if/#ifdef/#elif/#else blocks
  • Apply GLSL memory decorations to top-level OpVariable
  • Move definition of GLSLANG_EXPORT to visibility.h
  • Merge ancillary libraries into main glslang library and stub originals
  • Add public setSourceFile and addSourceText methods to TShader class
  • Add type checks for hitObjectNV
  • Add optimizerAllowExpandedIDBound to SpvOptions
  • Add SpvTools.h back to public headers
  • Add cross-stage check for missing outputs
  • Fix HLSL offsets for non-buffers
  • Add types and functions for IO mapping to API
  • Add function to set preprocessed code to API
  • Add set/get version functions to API
  • Expose setGlobalUniform functions to API
  • Don't emit debug instructions before an OpPhi
  • Add command-line and API option to enable reporting column location for compiler errors
  • Improve location aliasing checks
  • Support constant expression calculated by matrixCompMult
  • Fix crash caused by atomicCounter() use without arguments
  • Fix multi-line function call line numbers
  • Add line info to OpDebugDeclare for function parameters
  • Fix HLSL OpDebugFunction file name
  • Fix duplicate decorations
  • Enable compilation of glslang without thread support for WASI

Release 14.3.0

25 Jun 22:48
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Changes in this release:

  • Generate vector constructions more efficiently when sizes match
  • Skip identity conversions for 8-bit and 16-bit types
  • Add cmake aliases for public libraries
  • Support ARM extended matrix layout
  • Emit debug info for buffer references
  • Add support for OpExtInstWithForwardRefsKHR
  • Generate SPV_EXT_replicated_compisites when requested by pragma
  • Reuse loads generated for repeated function arguments
  • Fix gl_HitT alias of gl_RayTmax
  • Fix some cases where invalid SPIR-V was being generated when using separate samplers
  • Add back layoutLocation to public API

Release 14.2.0

02 May 22:16
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Changes in this release:

  • Improve checking for location aliasing errors
  • Fix undefined behavior in parser
  • Add bounds check to gl_SampleMask
  • Fix alignment and padding of matrices consuming one vector
  • Remove duplicate SPIR-V decorations
  • Check for exponent overflow in float parser
  • Fix bug in relaxed verification rules
  • Fix disassembly of debugBreak
  • Fix bug when importing SPIR-V extended intruction set
  • Fix issues with the interaction of cooperative_matrix and spirv_intrinsics
  • Support SPV_QCOM_image_processing2
  • Support files with UTF8BOM character

Release 14.1.0

08 Mar 23:17
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Changes in this release:

  • Add a new --abosute-path command-line option to output absolute paths in error messages
  • Support GL_EXT_control_flow_attributes2
  • Support GL_ARB_shading_language_include
  • Fix HLSL built-in passthrough via inout
  • Enable -Wimplicit-fallthrough and fix warnings
  • Fix -Wmissing_field_initializer warnings
  • Document supported dependencies in known_good.json
  • Clear spirv vector before use
  • Emit debug info for accelerationStructure and rayQuery variables
  • Support NV_shader_atomic_fp16_vector
  • Support GL_EXT_expect_assume_support
  • Allow external control of whether glslang will be tested or installed
  • Improve debug source and line info
  • Support GL_KHR_shader_subgroup_rotate
  • Add SPIRV-Tools-opt dependency if ENABLE_OPT
  • Support EXT_shader_quad_control
  • Add OpAssumeTrueKHR and OpExpectKHR
  • Support GL_EXT_maximal_reconvergence
  • Remove generation of deprecated Target.cmake files
  • Fix array size of gl_SampleMask and gl_SampleMaskIn
  • Support GL_ARB_texture_multisample_extension
  • Emit DebugTypePointer when non-semantic debug info is enabled

Release 14.0.0

22 Dec 17:33
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Breaking changes:

  • The legacy libraries named HLSL and OGLCompiler have been removed. To avoid future disruptions, please use cmake's find_package mechanism rather than hardcoding library dependencies.
  • Only the headers that are part of glslang's public interface are included in the install target.
  • Remove OVERRIDE_MSVCCRT cmake option.

Other changes:

  • Fix spv_options initialization
  • Fix line number for OpDebugFunction and OpDebugScope for function
  • Fix SPV_KHR_cooperative_matrix enumerants
  • Fix nullptr crash
  • Fix GL_ARB_shader_storage_buffer_object version
  • Fix interpolant ES error
  • Generate DebugValue for constant arguments
  • Overflow/underflow out-of-range floats to infinity/0.0 respectively
  • Support SV_ViewID keywords for HLSL
  • Implement relaxed rule for opaque struct members
  • Add BUILD_WERROR cmake option
  • Add GLSLANG_TESTS cmake option
  • Always generate OpDebugBasicType for bool type
  • Fix GLSL parsing of '#' when not preceded by space or tab
  • Fix GL_ARB_bindless_texture availability
  • Support GL_EXT_draw_instanced extension
  • Support GL_EXT_texture_array extension
  • Fix conversion of 64-bit unsigned integer constants to bool
  • Output 8-bit and 16-bit capabilities when appropriate for OpSpecConstant