- Put
version.dll
,config.json
and thedicts
referenced byconfig.json
near theimasscprism.exe
. - Launch the game
enableConsole
Enable the console for printing debug infomations (true
/false
)enableLogger
Output uncovered text entries intodump.txt
(true
/false
)dumpIl2Cpp
Dump IL2CPP data intodump.cs
(true
/false
)dumpStaticEntries
RequiresenableLogger
, Dump hardcoded text entries intodump.txt
(true
/false
)dumpLocalization
Dump localization dict intolocalization.json
,localization_local.json
(true
/false
)dumpTexture
Dump loaded textures intoTextureDump
(performance may be degraded) (true
/false
)maxFps
Max FPS limit (-1
= Unmodified /0
= Unlimited /n > 0
= = Limit ton
)- Note: VSync is enabled
unlockSize
Allow game to resizable (true
/false
)uiScale
Custom UI scale (0
< ~)uiAnimationScale
Change UI animation scale (higher the faster) (0
< ~)- Caution: Soft lock occurs when set to
0
.
- Caution: Soft lock occurs when set to
resolution3dScale
Custom 3D resolution scale (higher the better quality) (0
< ~)replaceToCustomFont
Replace font to custom font (true
/false
)fontAssetBundlePath
Font asset bundle pathfontAssetName
Font asset name for UGUI TexttmproFontAssetName
Font asset name for TMPro TextantiAliasing
Change MSAA settings (-1
,0
,2
,4
,8
)customTitleName
Custom window title namereplaceAssetsPath
Directory path containing custom hash assetsreplaceAssetBundleFilePaths
A list of custom assetbundleslocalizationJsonPath
Custom localization dict json pathdicts
A list of dicts that read by this (Path)
- Prevent nProtect from running during game initialization
- None
Platform Toolset: clang required