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chore(deps): update dependency kinsondigital.velaptor to v1.0.0-preview.28 #37

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Oct 9, 2023
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2 changes: 1 addition & 1 deletion Testing/PlazmaTesting/PlazmaTesting.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="KinsonDigital.Velaptor" Version="1.0.0-preview.24" />
<PackageReference Include="KinsonDigital.Velaptor" Version="1.0.0-preview.28" />
<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="7.0.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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2 changes: 1 addition & 1 deletion Testing/PlazmaTesting/Scenes/AngleScene.cs
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ public class AngleScene : SceneBase
/// </summary>
public AngleScene()
{
this.mouse = InputFactory.CreateMouse();
this.mouse = HardwareFactory.GetMouse();
var rendererFactory = new RendererFactory();
this.textureRenderer = rendererFactory.CreateTextureRenderer();
}
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2 changes: 1 addition & 1 deletion Testing/PlazmaTesting/Scenes/ColorScene.cs
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ public class ColorScene : SceneBase
/// </summary>
public ColorScene()
{
this.mouse = InputFactory.CreateMouse();
this.mouse = HardwareFactory.GetMouse();
var rendererFactory = new RendererFactory();
this.textureRenderer = rendererFactory.CreateTextureRenderer();
}
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2 changes: 1 addition & 1 deletion Testing/PlazmaTesting/Scenes/HorizontalMovementScene.cs
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ public class HorizontalMovementScene : SceneBase
/// </summary>
public HorizontalMovementScene()
{
this.mouse = InputFactory.CreateMouse();
this.mouse = HardwareFactory.GetMouse();

var rendererFactory = new RendererFactory();
this.textureRenderer = rendererFactory.CreateTextureRenderer();
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2 changes: 1 addition & 1 deletion Testing/PlazmaTesting/Scenes/VerticalMovementScene.cs
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ public class VerticalMovementScene : SceneBase
/// </summary>
public VerticalMovementScene()
{
this.mouse = InputFactory.CreateMouse();
this.mouse = HardwareFactory.GetMouse();

var rendererFactory = new RendererFactory();
this.textureRenderer = rendererFactory.CreateTextureRenderer();
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