feat: add resetCameraScreenSpace method with offsetRatio input, so actors fully fit the screen#3371
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aerogt3 wants to merge 1 commit intoKitware:masterfrom
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feat: add resetCameraScreenSpace method with offsetRatio input, so actors fully fit the screen#3371aerogt3 wants to merge 1 commit intoKitware:masterfrom
aerogt3 wants to merge 1 commit intoKitware:masterfrom
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finetjul
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Dec 2, 2025
finetjul
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Mar 12, 2026
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Thanks ! That's much easier to maintain.
| ymax = Math.max(dy, ymax); | ||
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You can use vtkBoundingBox.transformBounds(boundsToUse, publicAPI.getActiveCamera().getModelTransformMatrix, boundsToUse)
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Port of VTK C++ vtkRenderer::ResetCameraScreenSpace. Uses a screen-space bounding box to zoom closer to the data, correctly accounting for viewport aspect ratio for both perspective and parallel projection. Also adds zoomToBoxUsingViewAngle as a standalone public method. Closes Kitware#1285
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add resetCameraScreenSpace method with offsetRatio input, essentially a resetCamera call that fills the entire screen space (where 90% offsetRatio means visible actors will fill 90% of the screen space)
#1285
Context
#1285
Results
See image here:
#1285 (comment)
Changes
Duplicated the resetCamera method, with logic to ensure visible actors fill a percentage of the screen (default: 90%)
PR and Code Checklist
npm run reformatto have correctly formatted codeTesting