An Asymmetric Multiplayer Virtual Reality Escape Room
EscapeVR started as my Senior Project for my bachelor’s degree, throughout the process as I taught myself Unity, C#, and Oculus it evolved into what it is now. This project was completely re-written into a multiplayer experience within the last six weeks of the semester. I created local multiplayer through a WebSocket built in python. Using C# to create the WebSocket client scripts as well as the ‘game controller’ script.
Technical Explanation: https://www.youtube.com/watch?v=6JAAehMkv58 Project Tour: https://www.youtube.com/watch?v=Pt8w4PU7Haw