Big update of the mod for DayZ Patch 1.26 with a lot of new features/changes:
- New translations, mostly for Chinese. (Thanks to HunterZ for Czech, TripleZ for Chinese, Connor for German and some English translation <3)
- Config File & Folder will now be generated automatically if the config isn't found.
- During migration from the older version, the mod should update your previous settings with the new ones.
- New settings:
- Option to hide player locations.
- Option to display a logo with custom width/height (in %).
- Option to hide the logo.
- Added the ability to Show/Hide currency from the Expansion Market (This setting has no use if you don't have Expansion Market).
- Option to customize the Currency Name (Only one currency is supported).
- Localized date in the header.
- New UI for Blood/Water and Food levels.
- Code optimization to send only the necessary data depending on settings.
- Added a crafting tab.
- Added a function to sort recipes and a button to sort A-Z or Z-A near the search box.
- Text inside the tab can now use some HTML (h1, h2, b, i).
- UI has been almost fully rewritten.
- Code optimization.
- Added localization for the crafting tab.
Tutorials coming soon on how to replace the default DayZ logo with a custom one and how to exclude specific recipes.
Linux:
- The mod should now work properly on Linux. I need feedback on this as I don't use Linux for DayZ servers.
Work In Progress:
This update has been in the experimental version for 2 months, and no issues have been reported so far. However, bugs may still occur, so please don't hesitate to report them if you encounter any!