Building .mxo Max Objects without XCode for Mac Systems Installation of the example object will be like this:
A. In a shell
git clone [email protected]:Ledoux/Makefile-for-MaxMSP-externals-Building.git cd Makefile-for-MaxMSP-externals-Building && make
B. If it's not working, open the Makefile that recommends you some option settings that would be necessary for your particular system. Don't forget each time to use "make clean" to delete old not working executable files.
C. If COMPILATION WORKS, then you can try the example.maxhelp in order to see if Max loads in a good manner the new example object. Then try the object by using the bang or messages connected to the object just to check that each function is working.
The example object is a very basic object, but so you can then drag any .cpp files into the src folder and then make them compiled into your Max object. You can change the name of the object by setting the variable NAME in the Makefile. Pay attention that the .cpp file that has