Hi, I’m Lee Sandberg
I’m a multidisciplinary developer and creator with experience across games, electronics, AI, robotics, and cloud solutions. My background spans from building interactive experiences in Unity and Unreal Engine to developing IoT and embedded systems, and most recently, scaling projects into the cloud with CI/CD pipelines.
🔭 Current Focus
Exploring Unreal Engine 5 and advanced cloud CI/CD workflows
Experimenting with AI (TensorFlow, Keras, DNNs), edge computing, and robotics
Designing electronics, embedded systems, and IoT devices
Building creative large-scale projects (e.g., converting a barn into a full-scale theater space)
🌱 Areas of Interest
Game development – Unity, Unreal, and interactive design
AI & ML – deep learning, biological programming, and quantum computing
Hardware & Robotics – custom electronics, IoT, mobile robots
Cloud solutions – GPU/TPU-enabled pipelines, scalable infrastructure
🤝 Collaboration
I’m always open to collaborating on innovative and meaningful projects—whether that’s in games, research, AI/ML, robotics, or creative tech. I thrive where technology meets creativity.
If you’re passionate about pushing boundaries and working with modern compute (GPU, TPU, QPU), we’ll likely be a great fit.
⚡ Fun Facts
Currently restoring a classic car
Have designed and built a mobile robot
Enjoy blending technology with creativity—from robotics to performance art
📫 Get in Touch
lee.sandberg on googles gmail