This is likely going to be the last release for 1.6, and we will then move on to the 1.7 shadow update.
New
- Added option for entity/particle emissive multiplier
Improvement
- Added depth write to water parallax
- Improved water volumetrics with multiple scattering approximation
Fix
- Fixed wave parallax at larger scale setting
- Fixed caustics
Without multiple scattering approximation:

With multiple scattering approximation:

Without multiple scattering approximation:

With multiple scattering approximation:

Without multiple scattering approximation:

With multiple scattering approximation:
