This repository was archived by the owner on Jun 7, 2023. It is now read-only.
1.12.2 with OptiFine HD Ultra G5 prerelease 1
Pre-release
Pre-release
·
13 commits
to master
since this release
OptiFine Changelog
- right click selects previous value in shader options (#4706)
- added more steps for shaders render quality (#4556)
- fixed server connection with java 9+ (#3773, #3959, #4656, #4667)
- added Forge license (#4654)
- fixed leaking resource on startup (#4678)
(HD_U_G2)
- added wrap and filter modes for raw shader textures (#2905)
- fixed zoom to not reset cinematic camera
- fixed CEM for skeleton horse and zombie horse (#4274)
- fixed crash when killing parrot (#4214)
(HD_U_G1)
- fixed shaders to render world border with program textured_lit (#3979)
- optimized underwater particles
- fixed shaders block selection, hitboxes and chunk borders (#3601, #3818)
- fixed void rendering with shaders (#3673)
- fixed player shadow with shaders in spectator mode (#4022)
- fixed CEM animation parameters pos_y, pos_z (#4033)
- added shortcut key for shader options "F3+O"
- fixed Smart Animations crash
- fixed option Graphics depending on Dropped Items
- optimized memory allocation (debug screen)
(HD_U_F6)
- fixed flickering of min. FPS