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This repository was archived by the owner on Jun 7, 2023. It is now read-only.

1.12.2 with OptiFine HD Ultra G5 prerelease 1

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@BraydenMotion BraydenMotion released this 07 Dec 06:54
· 13 commits to master since this release

OptiFine Changelog

  • right click selects previous value in shader options (#4706)
  • added more steps for shaders render quality (#4556)
  • fixed server connection with java 9+ (#3773, #3959, #4656, #4667)
  • added Forge license (#4654)
  • fixed leaking resource on startup (#4678)

(HD_U_G2)

  • added wrap and filter modes for raw shader textures (#2905)
  • fixed zoom to not reset cinematic camera
  • fixed CEM for skeleton horse and zombie horse (#4274)
  • fixed crash when killing parrot (#4214)

(HD_U_G1)

  • fixed shaders to render world border with program textured_lit (#3979)
  • optimized underwater particles
  • fixed shaders block selection, hitboxes and chunk borders (#3601, #3818)
  • fixed void rendering with shaders (#3673)
  • fixed player shadow with shaders in spectator mode (#4022)
  • fixed CEM animation parameters pos_y, pos_z (#4033)
  • added shortcut key for shader options "F3+O"
  • fixed Smart Animations crash
  • fixed option Graphics depending on Dropped Items
  • optimized memory allocation (debug screen)

(HD_U_F6)

  • fixed flickering of min. FPS