Skip to content
This repository was archived by the owner on Jun 7, 2023. It is now read-only.

1.7.10 with OptiFine HD Ultra E7

Compare
Choose a tag to compare
@BraydenMotion BraydenMotion released this 22 Nov 02:38
· 14 commits to master since this release

OptiFine Changelog

  • extended shaders custom uniforms to access vector components
  • fixed shader configuration parsing (vsh, comments)
  • added Custom Sky options: biomes, heights and transition (#892)
  • fixed Custom Sky resetting at time 6000 when rotation speed is not an integer (#804)
  • removed render distance check for vanilla stars when custom sky layers are available
  • added shaders options tooltips (#980)
  • extended shaders configuration to re-enable program disabled in parent profile
  • added custom shader uniforms (#924)
  • added CTM property "linked" for double plants and doors
  • reset shadowmap configuration on shader pack reload
  • fixed crash when username contains ASCII 0 (#999)
  • relaxed shaders configuration syntax for DRAWBUFFERS, SHADOWRES, etc.
  • fixed shaders program gbuffers_spidereyes resetting the entity fog color
  • added shaders programs deferred_last and composite_last to reset the flipped ping-pong buffers
  • added Random Mobs check by name (#620)
  • added CTM property "heights" (#931)
  • added shaders block mapping for Forge mods
  • added shaders program "gbuffers_hand_water" for handheld translucent objects
  • fixed shaders option to skip framebuffer clear
  • added deferred shader programs
  • fixed shaders normal/specular animations

(HD_U_E6)

  • fixed string width calculation for HD fonts
  • fixed custom texture animations not working in main menu (#920)
  • updated shaders, added custom noise texture
  • optimized shader option parsing
  • added shader macros for user options (FXAA, Normal Map, Specular Map, Render Quality, etc.)

(HD_U_E5)

  • updated shader options, added configurable screen columns
  • added shader options value formatting (prefix and suffix)
  • added support for local player models
  • enabled shaders program "gbuffers_beaconbeam"
  • fixed memory leak in cape download
  • fixed shaders to load files only from the shader pack
  • added font alpha blending
  • fixed shader options crash on right click