Adds a "Scene Group" asset type in the project browser that allows you to compose and save multiple scenes to be opened at once.
A unitypackage version can be found in the releases for easy importing to any project.
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Add, remove and reorder the scenes however you want via the reorderable list in the inspector.
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Specify which scene you want to be active on load, as well as which scenes you want to be loaded. The active scene will always be loaded.
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Select which scene you want to be active when loaded with the toggle.
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To make adding new scenes easier, you can also drag one or more scenes from the project browser onto anywhere in the inspector to append them.
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Bonus Feature: If you hold
Alt
while opening any scene or multi-scene from the project view, it will load it additively instead of singly.
This utility adds two new menu items with which to create scene groups:
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Edit > Scene Group From Open Scenes
will create a scene groups from the currently open scenes. This also has the default shortcut ofCtrl+Shift+Alt+S
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Assets > Create > Scene Group
will make a new empty scene group asset.
To open a scene group, simply open it in the project window like you would a normal scene!
- Scene Groups cannot be dragged directly into the hierarchy to be added additively like a normal scene. It's unclear if this is even possible using available APIs.
- Breaking Change: Now supports adding unloaded scenes to your SceneGroup assets. This is a breaking change to previous versions.
- Some additional labels added for clarity.
- Properly mark scene group assets as dirty when changed
- Initial release