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Personnel leave unit on divorce #5196

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7 tasks done
SirChaos1 opened this issue Nov 13, 2024 · 0 comments
Open
7 tasks done

Personnel leave unit on divorce #5196

SirChaos1 opened this issue Nov 13, 2024 · 0 comments
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Personnel Personnel-related Issues

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@SirChaos1
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Prerequisites and Pre-Issue Checklist

  • I'm reporting the issue to the correct repository:

  • MegaMek

  • MegaMekLab

  • MekHQ

  • I've tested the issue against at least the latest MILESTONE version

  • I've asked on the MegaMek Discord about the error

  • I've reviewed the BattleTech rules and MekHQ documentation, and I've confirmed that something isn't working as intended.

  • I've searched the Github tracker and haven't found the issue listed

Severity *

Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.

Brief Description *

If a unit member (combat or support personnel) who is married to someone in the Dependant role, upon random divorce, the unit member leaves the unit and the dependant remains behind - the exact opposite of what is supposed to happen.

Steps to Reproduce

  1. Generate personnel with the Simulate Relationship History setting on
  2. Run campaign until a random divorce occurs

Operating System *

Windows 10

Java Version *

Java 17

MekHQ Suite Version *

Free Text (type manually)

Custom MekHQ Version

0.50.01

Attach Files

No response

Final Checklist

  • I've checked to make sure that this issue has not already been filed
  • I'm reporting only one issue in this ticket for clarity and focus
@repligator repligator added the Personnel Personnel-related Issues label Nov 14, 2024
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Labels
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