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Pull requests: MegaMek/mekhq
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Fix armor location not showing when stripping in salvage mode (Fixes #8724)
AI Generated Code
AI-generated fix. Requires human testing and review before merging.
#8728
opened Feb 5, 2026 by
HammerGS
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Fix missing "Swap ammo" menu for some units (Fixes #8714)
AI Generated Code
AI-generated fix. Requires human testing and review before merging.
#8727
opened Feb 5, 2026 by
HammerGS
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Fix StratCon completed objectives being invalidated by subsequent scenario losses (Fixes #8705)
AI Generated Code
AI-generated fix. Requires human testing and review before merging.
#8726
opened Feb 5, 2026 by
HammerGS
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DRAFT PR: Rename Issues described as low severity as per the new issue form
Force to Formation
Refactoring
Severity: Low
#8627
opened Jan 2, 2026 by
psikomonkie
•
Draft
PR: Option to Disable Intel Breach
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#8593
opened Dec 22, 2025 by
psikomonkie
•
Draft
Bump org.apache.logging.log4j:log4j-core from 2.25.1 to 2.25.3 in /MekHQ in the gradle group across 1 directory
Dependencies
Pull requests that update a dependency file
java
Pull requests that update java code
#8573
opened Dec 20, 2025 by
dependabot
bot
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Feature: Advanced Character Builder Phase One - Life Path Builder
New Feature
Used with the RFE tag to indicate a new feature
Personnel
Personnel-related Issues
#7625
opened Sep 27, 2025 by
IllianiBird
•
Draft
Fix faction canonicity
Data
Hammertime
Planets
Planetary System-related Issues
#6328
opened Mar 21, 2025 by
AaronGullickson
•
Draft
Story Arc Editor
Draft
Work in Progress
GUI
Story Arcs - RFE
This is specific for RFE's related to Story Arc functionality.
#4020
opened Apr 22, 2024 by
AaronGullickson
•
Draft
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