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Releases: Nixinova/MineoJava

Mineo 0.1.3_1

02 Mar 04:54
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Version 0.1.3_1 of Mineo Java.

Changes

  • Include game version in save file
  • Fix crashing on world size change

Mineo 0.1.2_1

02 Mar 02:48
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Version 0.1.2_1 of Mineo Java, with some fixes.

Changes

  • Fixed player movement breaking when at build height
  • Fixed blocks being unselectable when at build height

Mineo 0.1.3

02 Mar 03:51
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Version 0.1.3 of Mineo Java, now with automatic texture mipmapping to improve performance on larger render distances.

Mineo 0.1.2

02 Mar 01:22
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Version 0.1.2 of Mineo Java.

Changes

  • Changed hotbar slots to also be selectable via mouse scrolling

Mineo 0.1.1

02 Mar 01:04
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Version 0.1.1 of Mineo Java, with some changes to world saving.

Changes

  • Changed world saving to save all blocks in world

Mineo 0.1

01 Mar 12:45
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Version 1.0 of Mineo Java! Finally out of the Pre-Alpha stage, the game now enters Alpha.

image

Changes

  • Added main menu
  • Added level saving and loading
  • Added save file format
  • Changed sky to no longer render when player is underground
  • Changed font glyphs
  • Changed block rendering to render far away blocks monochromatically

Mineo 0.1_1

01 Mar 12:57
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A quick patch to change the default options values.

Changes

  • Changed default worldSize to 100
  • Changed default groundLevel to 16
  • Changed default buildHeight to 32
  • Changed default jump height to 1.6

Mineo 0.0.21_1

17 Aug 10:14
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Version 0.0.21_1, now with block reach limitation.

Changes

  • Added HUD toggling with F2
  • Added reach option (defaults to 5 blocks)
  • Added block selection outline
  • Limited block interactions to only what is within the player's reach
  • Changed color of cursor and hotbar selection outline
  • Changed fidelity of selected block raycaster
  • Changed information line label "Hovered" to "Selected"

Mineo 0.0.21

15 Aug 11:22
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Version 0.0.21 of Mineo Java, now with a sky and proper player-block collision!

Changes

  • Added sky with gradient
  • Added horizontal collision box to blocks
  • Added collision boundary box to the player
  • Changed renderer to only render blocks within view of the player
  • Changed player spawn point to centre of world
  • Changed player height to 1.6 blocks
  • Changed default jumpHeight to 1.5
  • Removed ability to place blocks inside the player's body
  • Fixed jumping not pertaining to the specified jumpHeight

Commits

View commit log: 0.0.20_2...0.0.21

  • 77f25ff Add side hitboxes to blocks
  • e86921a Ensure player doesn't spawn inside ground
  • e9623db Only render blocks within view
  • e637473 Spawn player in centre of world
  • 5616736 Split controls code into a controller and a ticker
  • dbf6633 Add full player hitbox
  • f7fbb57 Use correct shove vector for hitbox collision
  • 0f7c79c Ensure player can jump a full block
  • 22aa029 Add head collision too
  • 3bd9303 Render all blocks within 1 block of camera
  • 381e697 Prevent player from entering 1x1 tunnels
  • fa6ffcb Disallow placing blocks inside body
  • a341478 Add block corner collisions
  • 4086e5b Add sky with gradient
  • bb0fdb7 0.0.21

Mineo 0.0.20_2

14 Aug 13:42
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Version 0.0.20_2, with an improved raycaster!

Changes

  • Added options groundLevel (defaults to 10) and buildHeight (defaults to 18)
  • Changed distance fog effect to applied nonlinearly
  • Changed default renderDistance to 20 blocks
  • Fixed raycast culling
    Updated options version to 1.11f