Releases: Nixinova/MineoJava
Releases · Nixinova/MineoJava
Mineo 0.1.3_1
Mineo 0.1.2_1
Version 0.1.2_1 of Mineo Java, with some fixes.
Changes
- Fixed player movement breaking when at build height
- Fixed blocks being unselectable when at build height
Mineo 0.1.3
Version 0.1.3 of Mineo Java, now with automatic texture mipmapping to improve performance on larger render distances.
Mineo 0.1.2
Version 0.1.2 of Mineo Java.
Changes
- Changed hotbar slots to also be selectable via mouse scrolling
Mineo 0.1.1
Version 0.1.1 of Mineo Java, with some changes to world saving.
Changes
- Changed world saving to save all blocks in world
Mineo 0.1
Version 1.0 of Mineo Java! Finally out of the Pre-Alpha stage, the game now enters Alpha.
Changes
- Added main menu
- Added level saving and loading
- Added save file format
- Changed sky to no longer render when player is underground
- Changed font glyphs
- Changed block rendering to render far away blocks monochromatically
Mineo 0.1_1
A quick patch to change the default options values.
Changes
- Changed default worldSize to 100
- Changed default groundLevel to 16
- Changed default buildHeight to 32
- Changed default jump height to 1.6
Mineo 0.0.21_1
Version 0.0.21_1, now with block reach limitation.
Changes
- Added HUD toggling with F2
- Added reach option (defaults to 5 blocks)
- Added block selection outline
- Limited block interactions to only what is within the player's reach
- Changed color of cursor and hotbar selection outline
- Changed fidelity of selected block raycaster
- Changed information line label "Hovered" to "Selected"
Mineo 0.0.21
Version 0.0.21 of Mineo Java, now with a sky and proper player-block collision!

Changes
- Added sky with gradient
- Added horizontal collision box to blocks
- Added collision boundary box to the player
- Changed renderer to only render blocks within view of the player
- Changed player spawn point to centre of world
- Changed player height to 1.6 blocks
- Changed default jumpHeight to 1.5
- Removed ability to place blocks inside the player's body
- Fixed jumping not pertaining to the specified jumpHeight
Commits
View commit log: 0.0.20_2...0.0.21
- 77f25ff Add side hitboxes to blocks
- e86921a Ensure player doesn't spawn inside ground
- e9623db Only render blocks within view
- e637473 Spawn player in centre of world
- 5616736 Split controls code into a controller and a ticker
- dbf6633 Add full player hitbox
- f7fbb57 Use correct shove vector for hitbox collision
- 0f7c79c Ensure player can jump a full block
- 22aa029 Add head collision too
- 3bd9303 Render all blocks within 1 block of camera
- 381e697 Prevent player from entering 1x1 tunnels
- fa6ffcb Disallow placing blocks inside body
- a341478 Add block corner collisions
- 4086e5b Add sky with gradient
- bb0fdb7 0.0.21
Mineo 0.0.20_2
Version 0.0.20_2, with an improved raycaster!
Changes
- Added options groundLevel (defaults to 10) and buildHeight (defaults to 18)
- Changed distance fog effect to applied nonlinearly
- Changed default renderDistance to 20 blocks
- Fixed raycast culling
Updated options version to 1.11f