Forge Production 1.1.0
Changes and additions:
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Re-designed and rewritten mod internals - this update is most certainly guaranteed to break your saves.
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Reshuffled and removed some superficial settings.
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Production report message icon no longer clickable and doesn't take you to intel tab anymore.
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Production now also has a chance to trigger fatal incidents which result in a loss of crew, similar to breakdowns.
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Redone pretty much every tooltip - hullmods, ability, report.
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Removed civgrade and cargo restrictions, replaced with CR malus.
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Added control panel, which allows for toggling of individual production capacities. No more setting repairs suspension!
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Added hull parts production capacity - can produce some derelict and low tech frigates at a steep cost, requires having Salvage Rigs.
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Added plausible way of obtaining hullmods - salvage from derelict Motherships. Hullmods are now unobtainable via normal drop or markets.
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Included interactive production values spreadsheet in release package - might be a help in making settings adjustments.
Tracked issues:
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Mouseover events in nested scrollable areas glitch - fixed by Alex in next release.
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Ship icon perma-mods widget rendering glitch - fixed by Alex in next release.
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Unsatisfactory hull parts icon - work pending due to lack of artistic skill.
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Unsatisfactory sound effects qualtiy - work pending due to lack of sound design skill.