Modern tools built using the latest technology available. Create your next geo service using the most advanced digital software in the world.
The Main Projects we Maintain
Project | Role | Languages | Description |
---|---|---|---|
s2maps-gpu | author | Typescript & Rust | High-performance, and GPU-accelerated map engine for rendering large-scale, interactive maps. |
open-vector-tile | author | Typescript & Rust | A new Vector Tile Spec that is backwards compatible with mapbox-vector-tile. |
earclip | author | Typescript & Rust | Fast and small polygon triangulation library with builtin tesselation. |
glyph-gen | author | Typescript & C++ | Build MSDF glyphs from fonts and icons sets to be rendered by a GPU. |
pbf-rs | author | Rust | Zero dependency, no_std , lightweight and fast library for protobuffers. |
unicode-shaper-rs | author | Rust | Zero dep, no_std , light & fast library to prepare complex unicode patters for rendering. |
s2-pmtiles | author | Typescript & Rust | This library reads/writes PMTiles V3.0 as well as S2PMTiles V1.0 |
s2-tilejson | author | Typescript & Rust | TileJSON is a mostly backwards-compatible open standard for representing map metadata. |
s2json | author | Typescript & Rust | S2JSON is a new standard build ontop of GeoJSON including 3D and S2 Geometry. |