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[Multiplayer] Pull in changes from OMP, general fixes for vanilla multiplayer modes #1904
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Xottab-DUTY
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- Can we remove the GameSpy bypass change from this PR?
It can be done later. - What versions of libcrypto-3.dll are used here?
version 3.4.1.0! iirc I copied it over from the GameNetworkingSockets binaries that I manually built. |
…e, восстановлена работа скриптов.
…ty теперь используется только для передачи серверного пароля, из-за ограничений в 32 байта.
…(комманда draw_mp_statistic)
…единение с сервером во время игровой сессии
…отка была в потоке стим библиотеки, что не является корректным. Сейчас же перенесено в игровой поток.
…вляться как не reliable.
…ameTypeCoop, bonus- dialog works in coop mode
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Moved that commit to PR #1902 |
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Labels
AI
Artificial Intelligence
External (3rd party)
This issue is related to external component used by our project.
Game assets
A feature or an issue that involves gamedata change
Multiplayer
Physics
Renderer
UI
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This branch only contains engine edits. A lot of stuff ported from OMP engine, credits to @pavelspitsin and @Alexandr682
Vanilla multiplayer modes should be pretty playable now.
Key changes: