Damage and Armor System Overhaul
v1.1.0
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NEW FEATURES:
- Bullet decals.
- Damage consequences for engine damaged. #433
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ENHANCEMENTS:
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New damage model: the new system uses hitpoints instead of temperature.
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Realism overhaul for ballistics, penetration and armor.
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Realism overhaul for explosive damage and forces.
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Improvements to Cruise Guidance.
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Option for Modular Missiles to correct Roll.
- For more detail you can check the issue #307 and the Wiki https://github.com/PapaJoesSoup/BDArmory/wiki/
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FIXES: