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Description
fixes https://bugs.mojang.com/browse/MC-215531
i also reworded the past beacon rendering optimization because this applies to ALL special tile entities, which is a little bit more than just beacon beams (i believe chests for example fall under this? which would be much more massive of a performance boost if so)
Related Issue(s)
Fixes #
How to test
Release Notes
note the last one will need to replace the original beacon beam one
Documentation