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[Bug] Pipe's NBT don't save properly #1679
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May related to #995 |
I just found out reason why. |
Crafting pipe, provider pipe, supplier pipe and basic logistics pipe should be fixed since now in ffe178d So let's make a list with TEs missing properties and therefore do not save correctly after modification:
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All tick'd is mean it is implemented
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…, PipeFluidSatellite, PipeFluidSupplierMk2, PipeItemsFluidSupplier. Change conditions stuff in PipeItemsSatelliteLogistics (Commit for: RS485#1679)
…struction on SimpleStackInventory (Commit for: RS485#1679)
writetoNBT doesn't fire after pause/leave the world unless you update the tile entity manual or tick() kick in.
How to reproduct:
Join the world, change stuff on pipe then leave immediately
Join again and see result.
Environment: Dev branch, no changed in core.
Video: https://www.youtube.com/watch?v=Q7wQEYYXkEQ
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