Releases: Rekteiru/Hot-Shirtless-Men
2.0.4.1 Fabric 1.21.4-1.21.8
2.0.3 Fabric 1.21.4-1.21.5
Updated getUUID method to be better overall, and commented two debug loggers that were left uncommented.
2.0.2 Fabric 1.21.4-1.21.5
Changed how compareUUIDs() method worked so it doesnt call a method that got its name changed in 1.21.5, preventing a crash on 1.21.5
2.0.1 Fabric 1.21.4
The Exception syntax inside compareUUIDs() was wrong and would crash if the wrong exception got in there. Changed it to String.valueOf(e) instead.
2.0.0 Fabric 1.21.4
1.21.4 port! Let's go!!
This version and probably the ones after will be used with Fabric as it's the standard for newer versions.
Still somewhat barebones though as it doesn't have the option to toggle the reset fixes on/off but i never saw an useful application for that aside from showing the difference it makes, maybe i'll add it later.
1.0.4.1 Forge 1.8.9
Bugfix for the new QuiverFix toggle, the previous version wasnt properly working
1.0.4 Forge 1.8.9
Fixed a bug while mining and swapping between equal items with UUID not resetting your mining progress.
Fixed a rare NullPointerException crash while drawing bows
Added QuiverFix which simulates zero ping on your 9th slot quiver by changing the 9th slot to arrows when you hold a non-shortbow bow, and it automatically swaps the quiver arrows back to a netherstar when you swap to a shortbow so it doesnt make your shortbow pull ghost arrows. Starts off by default
Added cool colors
If you have any suggestions/bug-reports please DM me on discord: rekterino
1.0.3 Forge 1.8.9
Added Gauntlet and Pickaxes to the list of items with the drill fix.
Added option to force toggle bow/drill with /hsm [bow/drill] [on/off]. You can still switch it on/off with the old /hsm [drill/bow].
1.0.2 Forge 1.8.9
Added a toggle for the bow and drill fixes /hsm [bow/drill].
Most likely fixed all crashes.
1.0.1 Forge 1.8.9
Changed how the bow works, it now asks if the entity has the same UUID as the player (potentially preventing crashes), while preparing for future toggle implementation.