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Releases: ResoniteModdingGroup/MonkeyLoader.GamePacks.Resonite

v0.24.0

10 Jul 15:02
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v0.24.0 Pre-release
Pre-release

THE SPLITTENING / TESTENING pre-release

This is a pre-release for MonkeyLoader + Resonite Integration + RML Integration. Expect errors in the logs, and mods not working (they need to be updated / recompiled), because some things have been moved around. See below for known issues. You don't need to clean up any files when switching between this version and the stable branch - just extract the other version over it again. Mods will need to be replaced too, if they had to make changes.

This currently requires .NET 9.0.6, since the assembly locations are hardcoded for the moment!

What's Changed

  • Upgrade injection and setup for .NET 9.0
  • Fix locale data injector by @Nytra in #136
  • Fix context menu by @Nytra in #137
  • Lots more, which will be listed in detail in the proper release!

Full Changelog: v0.23.1...v0.24.0

Install

To install just the Game Packs, place the provided MonkeyLoader.GamePacks.Resonite.nupkg and file into your MonkeyLoader/GamePacks/ folder.
Alternatively, unzip the provided MonkeyLoader-v0.27.0+Resonite-v0.24.0+RML-v3.0.6.zip into Resonite's install folder to install the latest versions of MonkeyLoader, the Game Pack for Resonite, and the ResoniteModLoader compatibility package.

To develop with, add the following to your project file or Directory.Build.props file and reference the necessary packages through NuGet:

<PropertyGroup>
        <RestoreAdditionalProjectSources>
            https://pkg.munally.com/MonkeyModdingTroop/index.json;
            https://pkg.munally.com/ResoniteModdingGroup/index.json
        </RestoreAdditionalProjectSources>
</PropertyGroup>

You may also need to add the URLs https://pkg.munally.com/MonkeyModdingTroop/index.json and https://pkg.munally.com/ResoniteModdingGroup/index.json as package sources inside VS and set up package mappings.

Known Issues

  • Integration with Renderite has not been implemented yet - as such there is no fancy loading indicator
  • Resolving of dependencies is not working right - mods have been tweaked to ignore dependencies for now
  • You may need to delete 0Harmony.dll from the rml_libs folder if you have it.

Known broken Mods

These mods have issues, which may range from simply not working to crashing the game.

  • Community Bug-Fix Collection
  • FixAltEnter (Unity Dependency)
  • LogCleaner
  • ResoniteIKCulling (Moved Types)
  • ResoniteMetricsCounter
  • ShowDelegates (Moved Types)
  • TransparentCameraEnabled (Unity Dependency)

Reporting and Discussion

There's a discussion page attached to this pre-release - please make use of it to discuss any problems. If something turns out to be a problem with MonkeyLoader or its Game Packs, please file an issue with the important details and a reference to the discussion thread for it. If you have any ideas or suggestions, please voice them there as well.
We will do what we can to honor your wishes and requests.

Thanks

... to @Nytra for helping getting things up to speed, and @goaaats in particular for the injector idea and application.
This was some pain to debug and get to work, but here we go.

v0.23.1

29 May 19:33
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What's Changed

  • Add missing inspector generation code by @Nytra in #111
    • Adds setting "require lock in to press" and a try catch around the inspector body generation

Full Changelog: v0.23.0...v0.23.1

Install

To install just the Game Packs, place the provided MonkeyLoader.GamePacks.Resonite.nupkg and MonkeyLoader.GamePacks.Resonite.Unity.nupkg files into your MonkeyLoader/GamePacks/ folder.
Alternatively, unzip the provided MonkeyLoader-v0.25.0+Resonite-v0.23.1+RML-v3.0.5.zip into Resonite's install folder to install the latest versions of MonkeyLoader, the Game Packs for Resonite, and the ResoniteModLoader compatibility package.

To develop with, add the following to your project file or Directory.Build.props file and reference the necessary packages through NuGet:

<PropertyGroup>
        <RestoreAdditionalProjectSources>
            https://pkg.munally.com/MonkeyModdingTroop/index.json;
            https://pkg.munally.com/ResoniteModdingGroup/index.json
        </RestoreAdditionalProjectSources>
</PropertyGroup>

You may also need to add the URLs https://pkg.munally.com/MonkeyModdingTroop/index.json and https://pkg.munally.com/ResoniteModdingGroup/index.json as package sources inside VS and set up package mappings.

v0.23.0

29 May 18:24
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What's Changed with MonkeyLoader

Full Changelog: MonkeyModdingTroop/MonkeyLoader@v0.24.15...v0.25.0

What's Changed

  • Create SharedConfig slot as non-persistent to not leave slots in worlds and add explaining comment by @Banane9 in #101
  • Add more configured / cancelable / async event handler monkey base-types by @Banane9 in #102
  • Adjust locale loading and trigger reload when hot-(re)loading mods by @Banane9 in #103
  • Add option to not slow down startup by @l-2-j in #106
  • Implement suite of Event Source Monkeys to match Handlers by @Banane9 in #107
  • Add customizable inspector header text system to show missing warnings by @Banane9 in #109
    • Also adds a new way to use session shared configs: as the default for a local override on a particular field
  • Make tooltips respect canvas unit scale by @Banane9 in #110

Full Changelog: v0.22.1...v0.23.0

Install

To install just the Game Packs, place the provided MonkeyLoader.GamePacks.Resonite.nupkg and MonkeyLoader.GamePacks.Resonite.Unity.nupkg files into your MonkeyLoader/GamePacks/ folder.
Alternatively, unzip the provided MonkeyLoader-v0.25.0+Resonite-v0.23.0+RML-v3.0.5.zip into Resonite's install folder to install the latest versions of MonkeyLoader, the Game Packs for Resonite, and the ResoniteModLoader compatibility package.

To develop with, add the following to your project file or Directory.Build.props file and reference the necessary packages through NuGet:

<PropertyGroup>
        <RestoreAdditionalProjectSources>
            https://pkg.munally.com/MonkeyModdingTroop/index.json;
            https://pkg.munally.com/ResoniteModdingGroup/index.json
        </RestoreAdditionalProjectSources>
</PropertyGroup>

You may also need to add the URLs https://pkg.munally.com/MonkeyModdingTroop/index.json and https://pkg.munally.com/ResoniteModdingGroup/index.json as package sources inside VS and set up package mappings.

v0.22.1

19 Mar 20:07
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What's Changed with MonkeyLoader

Full Changelog: MonkeyModdingTroop/MonkeyLoader@v0.24.0...v0.24.15

What's Changed

  • Show monkeys and their toggles first in mod configs, update locales and tooltips by @Nytra in #79
  • Readme: Remove array editing mention, add info for how to disable, add new features by @Nytra in #80
  • Improve Tooltips with Hovertime, Scaling, and Display by @Nytra in #81
  • Tweak Session Share Component by @Banane9 in #83
  • Refactor Inspector / Event Handler Monkey classes by @Banane9 in #82
  • Remove Vanilla Tooltips by @Banane9 in #85
  • Add Tooltip Resolver for Hyperlinks and extra caching by @Banane9 in #84
  • Fix null exception in tooltip button delegate handler by @Nytra in #87
  • Update dependencies and add fix for plugin weaving by @Banane9 in #88
  • Remove Open Linked DynamicVariableSpace Monkey by @Banane9 in #89
  • Update hyperlink tooltips with optional additional data by @Banane9 in #90
  • Add more dynamic variable extensions by @Banane9 in #94
  • Rework Inspector-Generation Related Integration by @Banane9 in #91
  • Make ResoniteLogToConsole properly Asynchronous by @Banane9 in #96
  • Add DynamicVariableIdentity struct and more extensions by @Banane9 in #97
  • Add support for nullable enums, and improve standalone facets by @Nytra in #86
  • Add Helpers for settings DataFeed by @Banane9 in #99

Full Changelog: v0.21.2...v0.22.1

Install

To install just the Game Packs, place the provided MonkeyLoader.GamePacks.Resonite.nupkg and MonkeyLoader.GamePacks.Resonite.Unity.nupkg files into your MonkeyLoader/GamePacks/ folder.
Alternatively, unzip the provided MonkeyLoader-v0.24.15+Resonite-v0.22.1+RML-v3.0.5.zip into Resonite's install folder to install the latest versions of MonkeyLoader, the Game Packs for Resonite, and the ResoniteModLoader compatibility package.

To develop with, add the following to your project file or Directory.Build.props file and reference the necessary packages through NuGet:

<PropertyGroup>
        <RestoreAdditionalProjectSources>
            https://pkg.munally.com/MonkeyModdingTroop/index.json;
            https://pkg.munally.com/ResoniteModdingGroup/index.json
        </RestoreAdditionalProjectSources>
</PropertyGroup>

You may also need to add the URLs https://pkg.munally.com/MonkeyModdingTroop/index.json and https://pkg.munally.com/ResoniteModdingGroup/index.json as package sources inside VS and set up package mappings.

v0.21.2

26 Nov 21:12
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What's Changed with MonkeyLoader

Full Changelog: MonkeyModdingTroop/MonkeyLoader@v0.23.1...v0.24.0

What's Changed with the Resonite Integration

  • Add SettingsDataFeed check to DataFeedInjector by @Banane9 in #74
  • Add patch / conflict logging for monkeys by @Banane9 in #73
  • Shutdown on fail by @Nytra in #76

Full Changelog: v0.20.0...v0.21.2

What's Changed with the RML Integration

Full Changelog: ResoniteModdingGroup/MonkeyLoader.GamePacks.ResoniteModLoader@v3.0.3...v3.0.4

Install

To install just the Game Packs, place the provided MonkeyLoader.GamePacks.Resonite.nupkg and MonkeyLoader.GamePacks.Resonite.Unity.nupkg files into your MonkeyLoader/GamePacks/ folder.
Alternatively, unzip the provided MonkeyLoader-v0.24.0+Resonite-v0.21.2+RML-v3.0.4.zip into Resonite's install folder to install the latest versions of MonkeyLoader, the Game Packs for Resonite, and the ResoniteModLoader compatibility package.

To develop with, add the following to your project file or Directory.Build.props file and reference the necessary packages through NuGet:

<PropertyGroup>
        <RestoreAdditionalProjectSources>
            https://pkg.munally.com/MonkeyModdingTroop/index.json;
            https://pkg.munally.com/ResoniteModdingGroup/index.json
        </RestoreAdditionalProjectSources>
</PropertyGroup>

You may also need to add the URLs https://pkg.munally.com/MonkeyModdingTroop/index.json and https://pkg.munally.com/ResoniteModdingGroup/index.json as package sources inside VS and set up package mappings.

v0.20.0

03 Oct 10:18
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What's Changed with MonkeyLoader

Full Changelog: MonkeyModdingTroop/MonkeyLoader@v0.22.11...v0.23.1

What's Changed with the Resonite Integration

  • Make OpenLinkedDynamicVariableSpace toggleable by @Nytra in #68
  • Add Resonite log to MonkeyLoader Console monkey by @Banane9 in #71
  • Remove array editing from game pack by @Banane9 in #69
    • Add SyncArray proxying and SyncCurve proxying to SyncArrayEditor, generate button to grab the array ref by @Nytra in #67
    • Now available as the standalone mod ArrayEditing

Full Changelog: v0.19.2...v0.20.0

Notice

This update includes new, separate application in the MonkeyLoader/Tools/ folder that hosts the console. It seems to have worked well in testing (on Windows), but please report any issues you might have.

Install

To install just the Game Packs, place the provided MonkeyLoader.GamePacks.Resonite.nupkg and MonkeyLoader.GamePacks.Resonite.Unity.nupkg files into your MonkeyLoader/GamePacks/ folder.
Alternatively, unzip the provided MonkeyLoader-v0.23.1+Resonite-v0.20.0+RML-v3.0.3.zip into Resonite's install folder to install the latest versions of MonkeyLoader, the Game Packs for Resonite, and the ResoniteModLoader compatibility package.

To develop with, add the following to your project file or Directory.Build.props file and reference the necessary packages through NuGet:

<PropertyGroup>
        <RestoreAdditionalProjectSources>
            https://pkg.munally.com/MonkeyModdingTroop/index.json;
            https://pkg.munally.com/ResoniteModdingGroup/index.json
        </RestoreAdditionalProjectSources>
</PropertyGroup>

You may also need to add the URLs https://pkg.munally.com/MonkeyModdingTroop/index.json and https://pkg.munally.com/ResoniteModdingGroup/index.json as package sources inside VS and set up package mappings.

v0.19.2

26 Aug 17:54
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What's Changed with MonkeyLoader

Full Changelog: MonkeyModdingTroop/MonkeyLoader@v0.19.1-beta...v0.22.11

What's Changed with the Resonite Integration

  • Upgrade to new MonkeyLoader version by @Banane9
  • Generify GetLocaleString extension methods and sort Monkeys in Settings by @Banane9 in #52
  • Overhaul custom inspector generation by @Banane9 in #53
  • Make sync array editor use shared list proxies in the world Assets slot by @Nytra in #55
  • Make sync array editor toggleable by @Nytra in #54
  • Fix standalone facets for new MonkeyLoader version by @Nytra in #57
  • Makes ConfigKeySessionShare components more resilient against deletion of their Slot and add conversion layer by @Banane9 in #58
  • Add Tooltip system based on Tooltippery by @Banane9 in #60
    • The LocalActionButtonExtensions now have passthrough "WithLocalAction" (rename of SetupLocalAction) and "WithTooltip" methods
    • Tooltips can be added to those mod-defined buttons as regular or locale strings
  • Display Flags enums as a group of toggles by @Banane9 in #47
    • Doesn't work for Nullable enum values yet
  • Move to EnumerableToolkit by @Banane9 in #65
  • Create flexible DataFeedInjector system to allow for arbitrary item injection and result replacement by @Banane9 in #23
    • Implement the ICustomDataFeedItems interface with your Monkey or ConfigSection to control which DataFeedItems appear in its respective group
    • Add a component that implements IConfigKeyCustomDataFeedItems<T> to your DefiningConfigKey<T> to control which DataFeedItems represent it
    • Create a Monkey deriving from DataFeedBuilderMonkey<TMonkey, TDataFeed> to add predefined enumerable BuildingBlocks to the TDataFeed's enumeration
    • Create a Monkey deriving from DataFeedBuildingBlockMonkey<TMonkey, TDataFeed> to implement your own building block which will be added to the TDataFeed's enumeration
    • Internally, a DataFeedInjector<TDataFeed> is created for each data feed being targeted, which get loaded as a dynamic mod that handles the injection patching

Full Changelog: v0.17.2...v0.19.2

Notice

This version has some breaking changes. Mods may need to be recompiled against it, if they made use of some changed features.
Any locale definitions for config sections and keys now need to include ".Config" after the mod id.

Some dependencies have been added to the release bundle - make sure to install the whole zip.

Install

To install just the Game Packs, place the provided MonkeyLoader.GamePacks.Resonite.nupkg and MonkeyLoader.GamePacks.Resonite.Unity.nupkg files into your MonkeyLoader/GamePacks/ folder.
Alternatively, unzip the provided MonkeyLoader-v0.22.12+Resonite-v0.19.2+RML-v3.0.3.zip into Resonite's install folder to install the latest versions of MonkeyLoader, the Game Packs for Resonite, and the ResoniteModLoader compatibility package.

To develop with, add the following to your project file or Directory.Build.props file and reference the necessary packages through NuGet:

<PropertyGroup>
        <RestoreAdditionalProjectSources>
            https://pkg.munally.com/MonkeyModdingTroop/index.json;
            https://pkg.munally.com/ResoniteModdingGroup/index.json
        </RestoreAdditionalProjectSources>
</PropertyGroup>

You may also need to add the URLs https://pkg.munally.com/MonkeyModdingTroop/index.json and https://pkg.munally.com/ResoniteModdingGroup/index.json as package sources inside VS and set up package mappings.

v0.18.0-pre1

02 Aug 21:39
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v0.18.0-pre1 Pre-release
Pre-release

📦 Uncategorized

  • Generify GetLocaleString extension methods and sort Monkeys in Settings
  • Overhaul custom inspector generation
  • Make sync array editor use shared list proxies in the world Assets slot
  • Make sync array editor toggleable
  • Fix standalone facets for new MonkeyLoader version

v0.17.2

25 Jul 01:36
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📦 Uncategorized

  • Add new code for the open container button on worker inspectors

This release is incremental to the previous one.

If you are looking for a ZIP file you can get it from the previous release, then overwrite the game packs in the MonkeyLoader/GamePacks folder.

v0.17.1

11 Jul 23:40
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Fixes Inspectors failing to generate due to oversight.