Skip to content
View RodrigoDornelles's full-sized avatar
:bowtie:
IEEE 754
:bowtie:
IEEE 754

Organizations

@fastify @dynamikaweb @psywave-games @rdornelles @iotstreamers @gamelly

Block or report RodrigoDornelles

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
RodrigoDornelles/README.md

Hi, Dornelles Here! 🤠 🇧🇷


Pinned Loading

  1. 3bc-lang 3bc-lang Public

    Low-level language, tiny virtual machine, minimal runtime, intermediate representation, embeddable, easy for beginners. (Friendly Punched cards)

    C 242 27

  2. pwa-chrfonts pwa-chrfonts Public

    run in your browser! thats a editor utility to change your fonts sprites in tilesets and homebrews/rackrom games. (currently only NES)

    TypeScript 22 1

  3. gamelly/gly-engine gamelly/gly-engine Public

    A cross-platform embeddable lua game engine such as ginga, pc, mobile, browser and its own console like a Wii clone.

    Lua 34 5

  4. psywave-games/coco-battle-royale-2 psywave-games/coco-battle-royale-2 Public

    Coco Battle Royale II ココバトル (kokobatoru) 2 is a homebrew game for nintendo years 80 console, distributed as free software.

    Assembly 20

  5. from scratch object-oriented recreat... from scratch object-oriented recreation based on the functional paradigm.
    1
    <?php
    2
    
                  
    3
    $class = call_user_func(function () {    
    4
        $objects = [];
    5
    
                  
  6. from scratch boolean logic recreatio... from scratch boolean logic recreation based on the pure functional paradigm and lambda calculus.
    1
    const TRUE = (p) => (q) => (p)
    2
    const FALSE = (p) => (q) => (q)
    3
    const OR = (p) => (q) => p(p)(q)
    4
    const NOT = (p) => (p)(FALSE)(TRUE)
    5
    const AND = (p) => (q) => (p)(q)(FALSE)