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SNMetamorph/README.md

SNMetamorph's github stats

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  1. PrimeXT Public

    Modernized toolkit for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.

    C++ 128 31

  2. FWGS/xash3d-fwgs Public

    Xash3D FWGS engine

    C 2k 306

  3. XashMS Public

    Asynchronous, cross-platform masterserver implementation for Xash3D FWGS engine. Written in C++17, supports IPv6 and simple NAT bypassing technique.

    C++ 6

  4. goldsrc-monitor Public

    Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, Half-Life, and other mods)

    C++ 39 5

  5. sh3-evil-effect Public

    Reverse-enginereed implementation of procedural texturing visual effect "Another World Evil" from Silent Hill 3. Uses OpenGL, FreeImage, GLFW, GLM.

    C++ 9

  6. FutabaVfdM202MD10C Public

    Library for Arduino framework for convenient working with vacuum fluorescent displays based on Futaba M202MD10C board.

    C++ 5

471 contributions in the last year

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Activity overview

Contributed to SNMetamorph/PrimeXT, FWGS/xash3d-fwgs, SNMetamorph/XashMS and 21 other repositories
Loading A graph representing SNMetamorph's contributions from July 21, 2024 to July 26, 2025. The contributions are 85% commits, 7% pull requests, 6% issues, 2% code review. 2% Code review 6% Issues 7% Pull requests 85% Commits

Contribution activity

July 2025

Opened 2 pull requests in 1 repository
FWGS/xash3d-fwgs 2 merged
Reviewed 1 pull request in 1 repository
FWGS/xash3d-fwgs 1 pull request

Created an issue in FWGS/xash3d-fwgs that received 2 comments

[MOD: Gunman Chronicles] При запуске мода движок пытается запуститься в fullscreen и выводит ошибку

Изначально при запуске HL стоит разрешение 1600x900 в окне. При запуске мода, почему-то движок пытается выставить fullscreen разрешение, это не вых…

2 comments
Opened 2 other issues in 2 repositories
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