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DmrVBM Blender ‐ Dissolve Tree

Sandman13sq edited this page Feb 10, 2024 · 1 revision

Dissolve Tree

Dissolve Tree

Exported bones can be dissolved during export - meaning weights for that bone are transferred to the first non-dissolved recursive parent bone, and the dissolved bone is omitted from the exported skeleton.

Dissolve tree is stored per object, NOT per armature.

Dissolve Tree

  • Build Dissolve Tree populates the tree with deform bones.
    • Rebuilding the tree keeps the dissolve state of previous bones.
  • The X button clears the dissolve tree.
  • Enabled toggles the use of the tree in exports.
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