Releases: SigmundGranaas/forgero
Releases · SigmundGranaas/forgero
v0.12.0-rc-2+1.20.1
What's Changed
- [Patch]: Bumped version of gradle validation action by @SigmundGranaas in #869
- [Patch]: Fixed arrows being stuck in bows when swapping items by @SigmundGranaas in #871
- [Patch]: Add 1 damage to bows by @JorisDeBeer in #872
- [Patch]: Fixed wrong keyword being used for radius in vein mining handlers by @SigmundGranaas in #874
- [Patch]: Fixed bows not being damaged when fired by @SigmundGranaas in #875
- [Patch]: Fixed mastercrafted arrows not doing damage by @JorisDeBeer in #876
- [Patch]: Fixed naming inconsistencies for speed calculation on block breaking handlers by @SigmundGranaas in #878
- [Patch]: Overhauled testing suite for vein mining tools by @SigmundGranaas in #881
- [Pach]: Selection and filter handler testing suite by @SigmundGranaas in #883
- [Patch]: Gametests for speed handlers by @SigmundGranaas in #884
- [Patch]: Added tests for magnetic and Piglin golden behaviour by @SigmundGranaas in #885
- [Patch]: Tweaked pattern selection algorithm to check air block placements by @SigmundGranaas in #887
- [Patch]: Entity hit tests by @SigmundGranaas in #888
- [Patch]: Renamed vein mining packages by @JorisDeBeer in #889
- [Patch]: Baked model selection rewrite by @SigmundGranaas in #873
- [Patch]: Updated configuration for Reposilite by @SigmundGranaas in #891
Full Changelog: v0.11.12+1.20.1...v0.12.0-rc-2+1.20.1
v0.12.0-rc-1+1.20.1
What's Changed
- [Feature]: Two way serialization using Codecs by @SigmundGranaas in #837
- [Patch]: Gradle config optimization and cleanup by @SigmundGranaas in #832
- [Feature]: Dynamic arrow damage by @SigmundGranaas in #840
- [Patch]: Reduced banglum attack damage by @SigmundGranaas in #841
- [Patch]: Refined/mastercrafted shovel vein mining fix by @JorisDeBeer in #844
- [Patch]: Fix broken type predicates by @SigmundGranaas in #845
- [Patch]: Bow/Arrow fixes by @SigmundGranaas in #846
- [Feat]: Empty model seletor for disabling certain models by @SigmundGranaas in #847
- [Patch]: Weight affecting draw speed by @SigmundGranaas in #848
- [Patch]: Visual bow patches by @SigmundGranaas in #849
- [Patch]: Removed Undefined slots from being displayed in the upgrade station by @SigmundGranaas in #850
- [Patch]: Inverted draw_speed calculation to be similar to attack_speed by @SigmundGranaas in #852
- [Patch]: Unify draw_progress calculation by @SigmundGranaas in #853
- [Patch]: Made the tooltip comparator take modifications in mind by @SigmundGranaas in #855
- [Patch]: Switched base arrow from stone to flint by @SigmundGranaas in #856
- [Patch]: Added a filter to arrow slots so they will not contribute weight by @SigmundGranaas in #859
- [Patch]: Arrow results + handle model improvements by @SigmundGranaas in #860
- [Patch]: Added bow attributes to materials by @SigmundGranaas in #861
- [Patch]: Material-fixes by @JorisDeBeer in #863
- [Patch]: Complete bow balancing by @JorisDeBeer in #862
- [Patch]: Added new names to the different bow variations by @SigmundGranaas in #864
- [Patch]: Fixed properties being tested before being applied by @SigmundGranaas in #866
- [Patch]: Updated incorrect hardness calculation naming by @SigmundGranaas in #867
- [Patch]: Fix bow use conflicts by @SigmundGranaas in #868
- [Patch]: Bumped version of gradle validation action by @SigmundGranaas in #869
Full Changelog: v0.11.12+1.20.1...v0.12.0-rc-1+1.20.1
v0.11.12+1.20.1
What's Changed
- [Feature]: Shortbow + texture and lang fixes by @JorisDeBeer in #824
- [Feature]: Single block selector by @SigmundGranaas in #825
- [Feature]: Random matcher with seeds by @SigmundGranaas in #826
- [Feature]: Resource overrides from Datapacks by @SigmundGranaas in #827
- [Feature]: A context type checking predicate by @SigmundGranaas in #829
- [Patch]: Fixed arrow rendering to use the velocity to determine angle. by @SigmundGranaas in #834
- [Feature]: Bow pull logic and handling as feature configuration by @SigmundGranaas in #833
- [Patch]: Corrected namespace for compat packs by @SigmundGranaas in #835
Full Changelog: v0.11.11+1.20.1...v0.11.12+1.20.1
v0.11.11+1.20.1
What's Changed
- [Feature]: Multi parent relationships in types by @SigmundGranaas in #813
- [Patch]: Fixing tool + binding recipes by @SigmundGranaas in #820
- [Patch]: New module textures by @JorisDeBeer in #819
- [Patch]: Copper rebalance by @JorisDeBeer in #821
Full Changelog: v0.11.10+1.20.1...v0.11.11+1.20.1
v0.11.10+1.20.1
What's Changed
- [Patch]: Disabled soul entity by @SigmundGranaas in #815
- [Patch]: Fixed crash with recipes changing settings by @SigmundGranaas in #816
Full Changelog: v0.11.9+1.20.1...v0.11.10+1.20.1
v0.11.9+1.20.1
What's Changed
- [Patch]: Fixed resource filter option by @SigmundGranaas in #808
- [Patch]: Patched mystical crops typo by @SigmundGranaas in #809
- [Hotfix]: Reverted optional upgrades in state recipe by @SigmundGranaas in #811
Full Changelog: v0.11.8+1.20.1...v0.11.9+1.20.1
v0.11.8+1.20.1
What's Changed
- [Feature]: Static textures as children of model elements by @SigmundGranaas in #793
- [Feature]: Teleportation handler by @SigmundGranaas in #795
- [Feature]: Integrate bow module into Forgero codebase by @SigmundGranaas in #797
- [Hotfix]: Added entity attributes to the soul entity by @SigmundGranaas in #802
- [Feature]: Datapack recipe generators by @SigmundGranaas in #798
- [Patch]: Update Guava to
v33.0.0-jre
by @Steveplays28 in #804 - [Patch]: Moved patchouli entries into assets folder by @SigmundGranaas in #805
- [Patch]: Declared all optional dependencies by @SigmundGranaas in #807
- [Feature]: Replace the custom config GUI with a YACL implementation by @Steveplays28 in #806
Full Changelog: v0.11.7+1.20.1...v0.11.8+1.20.1
v0.11.8+1.19.2
What's Changed
- [Feature]: Static textures as children of model elements by @SigmundGranaas in #793
- [Feature]: Teleportation handler by @SigmundGranaas in #795
- [Feature]: Integrate bow module into Forgero codebase by @SigmundGranaas in #797
- [Hotfix]: Added entity attributes to the soul entity by @SigmundGranaas in #802
- [Feature]: Datapack recipe generators by @SigmundGranaas in #798
- [Patch]: Update Guava to
v33.0.0-jre
by @Steveplays28 in #804 - [Patch]: Moved patchouli entries into assets folder by @SigmundGranaas in #805
- [Patch]: Declared all optional dependencies by @SigmundGranaas in #807
- [Feature]: Replace the custom config GUI with a YACL implementation by @Steveplays28 in #806
Full Changelog: v0.11.7+1.19.2...0.11.7+1.19.2
v0.11.7+1.20.1
What's Changed
- [Feature]: Use actions by @SigmundGranaas in #782
- [Christmas Feature]: Add Christmas logo by @Steveplays28 in #786
- [Feature]: Throwing handler by @SigmundGranaas in #785
- [Feature]: Animated palette and template support by @SigmundGranaas in #788
- [Feature]: Swing feature by @SigmundGranaas in #789
- [Feature]: Frost handler by @SigmundGranaas in #790
- [Patch]: Non-transitive runtimeOnly dependencies by @SigmundGranaas in #791
Full Changelog: v0.11.6+1.20.1...v0.11.7+1.20.1
v0.11.7+1.19.2
What's Changed
- [Feature]: Use actions by @SigmundGranaas in #782
- [Christmas Feature]: Add Christmas logo by @Steveplays28 in #786
- [Feature]: Throwing handler by @SigmundGranaas in #785
- [Feature]: Animated palette and template support by @SigmundGranaas in #788
- [Feature]: Swing feature by @SigmundGranaas in #789
- [Feature]: Frost handler by @SigmundGranaas in #790
- [Patch]: Non-transitive runtimeOnly dependencies by @SigmundGranaas in #791
Full Changelog: v0.11.6+1.19.2...v0.11.7+1.20.1