Releases: SigmundGranaas/forgero
Releases · SigmundGranaas/forgero
v0.11.6+1.20.1
What's Changed
- [Feature]: Added a NameVisitor to parse and inject custom names by @SigmundGranaas in #733
- [Feature]: Reworked Attribute predicates. by @SigmundGranaas in #730
- [Patch]: Added dragon scale to loottable by @JorisDeBeer in #737
- [Patch]: Fix negative tool durability by @Steveplays28 in #734
- [Patch]: Small fixes to betternether compat by @JorisDeBeer in #746
- [Patch]: Typos by @Fevix in #744
- [Feature]: Feature rewrite and new available features by @SigmundGranaas in #741
- [Patch]: Flickering issues when new stacks are created by @SigmundGranaas in #753
- [Patch]: Entity attribute fixes by @SigmundGranaas in #754
- [Feature]: Support for "forgero:reach" attribute by @SigmundGranaas in #757
- [Patch]: Created a new method for fetching propagated conditions by @SigmundGranaas in #758
- [Patch]: Updated materials requirement for path mining pickaxe by @SigmundGranaas in #762
- [Patch]: preventing datafixer error by @SigmundGranaas in #761
- [Feature]: Cached attribute builder computations by @SigmundGranaas in #763
- [Feature]: After use actions by @SigmundGranaas in #764
- [Patch]: Fix for variant stick by @JorisDeBeer in #766
- [Patch]: Fix predicate conditions not being checked on features by @SigmundGranaas in #767
- [Patch]: Better caching mechanics for features by @SigmundGranaas in #774
- [Patch]: Model and namespace fixes by @JorisDeBeer in #769
- [Patch]: Fixed emissive implementation by @SigmundGranaas in #776
- [Patch]: Fixing luck value and translations by @SigmundGranaas in #777
- [Patch]: Fixed missing patchouli recipes by @SigmundGranaas in #778
- [Patch]: Improve itemstack flickering when creating new itemstacks by @SigmundGranaas in #779
- [Patch]: Fixed conditions not being applied to parts by @SigmundGranaas in #780
- [Patch]: Fixed block breaking being usable on parts by @SigmundGranaas in #781
Full Changelog: v0.11.5+1.20.1...v0.11.6+1.20.1
v0.11.6+1.19.2
What's Changed
- [Feature]: Added a NameVisitor to parse and inject custom names by @SigmundGranaas in #733
- [Feature]: Reworked Attribute predicates. by @SigmundGranaas in #730
- [Patch]: Added dragon scale to loottable by @JorisDeBeer in #737
- [Patch]: Fix negative tool durability by @Steveplays28 in #734
- [Patch]: Small fixes to betternether compat by @JorisDeBeer in #746
- [Patch]: Typos by @Fevix in #744
- [Feature]: Feature rewrite and new available features by @SigmundGranaas in #741
- [Patch]: Flickering issues when new stacks are created by @SigmundGranaas in #753
- [Patch]: Entity attribute fixes by @SigmundGranaas in #754
- [Feature]: Support for "forgero:reach" attribute by @SigmundGranaas in #757
- [Patch]: Created a new method for fetching propagated conditions by @SigmundGranaas in #758
- [Patch]: Updated materials requirement for path mining pickaxe by @SigmundGranaas in #762
- [Patch]: preventing datafixer error by @SigmundGranaas in #761
- [Feature]: Cached attribute builder computations by @SigmundGranaas in #763
- [Feature]: After use actions by @SigmundGranaas in #764
- [Patch]: Fix for variant stick by @JorisDeBeer in #766
- [Patch]: Fix predicate conditions not being checked on features by @SigmundGranaas in #767
- [Patch]: Better caching mechanics for features by @SigmundGranaas in #774
- [Patch]: Model and namespace fixes by @JorisDeBeer in #769
- [Patch]: Fixed emissive implementation by @SigmundGranaas in #776
- [Patch]: Fixing luck value and translations by @SigmundGranaas in #777
- [Patch]: Fixed missing patchouli recipes by @SigmundGranaas in #778
- [Patch]: Improve itemstack flickering when creating new itemstacks by @SigmundGranaas in #779
- [Patch]: Fixed conditions not being applied to parts by @SigmundGranaas in #780
- [Patch]: Fixed block breaking being usable on parts by @SigmundGranaas in #781
Full Changelog: v0.11.5+1.19.2...v0.11.6+1.19.2
v0.11.6-rc-4+1.20.1
What's Changed
- [Feature]: Added a NameVisitor to parse and inject custom names by @SigmundGranaas in #733
- [Feature]: Reworked Attribute predicates. by @SigmundGranaas in #730
- Added dragon scale to loottable by @JorisDeBeer in #737
- [Patch]: Fix negative tool durability by @Steveplays28 in #734
- [Patch]: Small fixes to betternether compat by @JorisDeBeer in #746
- Typos by @Fevix in #744
- [Feature]: Feature rewrite and new available features by @SigmundGranaas in #741
- [Patch]: Flickering issues when new stacks are created by @SigmundGranaas in #753
- [Patch]: Entity attribute fixes by @SigmundGranaas in #754
- [Feature]: Support for "forgero:reach" attribute by @SigmundGranaas in #757
- [Patch]: Created a new method for fetching propagated conditions by @SigmundGranaas in #758
- [Patch]: Updated materials requirement for path mining pickaxe by @SigmundGranaas in #762
- [Patch]: preventing datafixer error by @SigmundGranaas in #761
- [Feature]: Cached attribute builder computations by @SigmundGranaas in #763
- [Feature]: After use actions by @SigmundGranaas in #764
- [Patch]: Fix for variant stick by @JorisDeBeer in #766
- [Patch]: Fix predicate conditions not being checked on features by @SigmundGranaas in #767
- [Patch]: Better caching mechanics for features by @SigmundGranaas in #774
- [Patch]: Model and namespace fixes by @JorisDeBeer in #769
- [Patch]: Fixed emissive implementation by @SigmundGranaas in #776
- [Patch]: Fixing luck value and translations by @SigmundGranaas in #777
- [Patch]: Fixed missing patchouli recipes by @SigmundGranaas in #778
- [Patch]: Improve itemstack flickering when creating new itemstacks by @SigmundGranaas in #779
- [Patch]: Fixed conditions not being applied to parts by @SigmundGranaas in #780
- [Patch]: Fixed block breaking being usable on parts by @SigmundGranaas in #781
New Contributors
Full Changelog: v0.11.5+11.20.1...v0.11.6-rc-4+1.20.1
v0.11.6-rc-4+1.19.2
What's Changed
- [Patch]: Fixed conditions not being applied to parts by @SigmundGranaas in #780
- [Patch]: Fixed block breaking being usable on parts by @SigmundGranaas in #781
Full Changelog: v0.11.6-rc-3+1.19.2...v0.11.6-rc-4+1.19.2
v0.11.6-rc-3+1.19.2
What's Changed
- [Feature]: After use actions by @SigmundGranaas in #764
- [Patch]: Fix predicate conditions not being checked on features by @SigmundGranaas in #767
- [Patch]: Better caching mechanics for features by @SigmundGranaas in #774
- [Patch]: Model and namespace fixes by @JorisDeBeer in #769
- [Patch]: Fixed emissive implementation by @SigmundGranaas in #776
- [Patch]: Fixing luck value and translations by @SigmundGranaas in #777
- [Patch]: Fixed missing patchouli recipes by @SigmundGranaas in #778
- [Patch]: Improve itemstack flickering when creating new itemstacks by @SigmundGranaas in #779
Full Changelog: v0.11.6-rc-2+1.19.2...v0.11.6-rc-3+1.19.2
v0.11.5.1+1.20.1
What's Changed
- [Patch]: Fix negative tool durability by @Steveplays28 in #734
- [Patch]: Fix for variant stick by @JorisDeBeer in #766
Full Changelog: v0.11.5+11.20.1...v0.11.5.1+1.20.1
v0.11.6-rc-2+1.19.2
What's Changed
- [Patch]: Small fixes to betternether compat by @JorisDeBeer in #746
- [Patch]: Typos by @Fevix in #744
- [Feature]: Feature rewrite and new available features by @SigmundGranaas in #741
- [Patch]: Flickering issues when new stacks are created by @SigmundGranaas in #753
- [Patch]: Entity attribute fixes by @SigmundGranaas in #754
- [Feature]: Support for "forgero:reach" attribute by @SigmundGranaas in #757
- [Patch]: Created a new method for fetching propagated conditions by @SigmundGranaas in #758
- [Patch]: Updated materials requirement for path mining pickaxe by @SigmundGranaas in #762
- [Patch]: Preventing datafixer error by @SigmundGranaas in #761
- [Feature]: Cached attribute builder computations by @SigmundGranaas in #763
New Contributors
Full Changelog: v0.11.6-rc-1+1.19.2...v0.11.6-rc-2+1.19.2
v0.11.6-rc-1+1.19.2
What's Changed
- [Patch]: Fix negative tool durability by @Steveplays28 in #734
- [Feature]: Added a NameVisitor to parse and inject custom names by @SigmundGranaas in #733
- [Feature]: Reworked Attribute predicates. by @SigmundGranaas in #730
- [Patch]: Added dragon scale to loottable by @JorisDeBeer in #737
Full Changelog: v0.11.5+1.19.2...v0.11.6-rc-1+1.19.2
v0.11.5+1.20.2
Full Changelog: v0.11.4+1.120.2...v0.11.5+11.20.2
Changelog
- [Patch]: Fixed crash from missing particle sprite in empty model
v0.11.5+1.20.1
Full Changelog: v0.11.4+1.19.2...v0.11.5+11.20.1
Changelog
- [Patch]: Fixed crash from missing particle sprite in empty model