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Skyress-s/Bezier-SecondOrderDynamics

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Description

  • trying to create a bezier curve that dosent need a globally defined upvector
  • The bigger part of the repo is to implement second order dynamics to move objects on a procedual way
  • Custom property Drawer to help display the behaviour
  • Graph drawer class (ImporvedEditorGraph.cs)

SecondOrderDynamics and GraphDrawer example

image Demo|5

How to install / See example scene

  • download the ziped code and open it as a Unity project. Open scene Assets/Scenes/SampleScene.unity to see examples

To use SecondOrderDynamics in other projects

  • Package the Assets/SecondOrderDynamics folder and import it to another project to use :)
  • (MIT licence) reference to the project
  • Then just add a SecondOrderDynamics to Monobehaviour and it will show you the graph functionality automatically

image

References / Sources

Future improvements

  • Make a Generic version if possible
  • Support Quaternions
  • Give ImprovedEditorGraph a better name and support mulitple graphs in same view
  • Easier Color variation to graph

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Experementing with Inspector GUI graphs and Second Order Dynamics class with said graph

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