This API documentation for CommonLibVR
fork of CommonLibSSE
:
https://github.com/alandtse/CommonLibVR
Maintained by Alan Tse, this fork supports Skyrim VR.
As of 2023, Alan includes a number of Credits in their README:
- Thanks to Ryan McKenzie for original code
- Thanks to RollingRock & po3 for important contributions
- Thanks to lfrazer for commonlibvr port which is the source of Exit-9B recombination; also thanks for all the support in discord.
- Thanks to Exit-9B for recombination of CommonLibSSE and CommonLibVR
- Thanks to powerof3 for maintaing a SSE branch of CommonLibSSE
Visit the README's Credits section for an up-to-date list.
Maintainer | GitHub Repo | Unofficial Generated API docs |
---|---|---|
Ryan McKenzie (GitHub, Nexus) | Ryan-rsm-McKenzie/CommonLibSSE | https://ryan.commonlib.dev |
Alan Tse (GitHub) | alandtse/CommonLibVR | https://vr.commonlib.dev |
powerof3 (GitHub, Nexus) |
powerof3/CommonLibSSE | https://po3.commonlib.dev |
Charmed Baryon (GitHub) | CharmedBaryon/CommonLibSSE-NG | https://ng.commonlib.dev |
CommonLibSSE
is a reverse engineered library for Skyrim Special Edition.
The library was created by Ryan McKenzie (GitHub, Nexus) in 2018.
It is released under the MIT license:
Copyright (c) 2018 Ryan-rsm-McKenzie
Maintained by Alan Tse, this fork supports Skyrim VR.
As of 2023, Alan includes a number of Credits in their README:
- Thanks to Ryan McKenzie for original code
- Thanks to RollingRock & po3 for important contributions
- Thanks to lfrazer for commonlibvr port which is the source of Exit-9B recombination; also thanks for all the support in discord.
- Thanks to Exit-9B for recombination of CommonLibSSE and CommonLibVR
- Thanks to powerof3 for maintaing a SSE branch of CommonLibSSE
Visit the README's Credits section for an up-to-date list.
Maintained by powerof3
(GitHub, Nexus), this fork is where a lot of the action happens!
New features added to CommonLibSSE are often added here.
Occassionally, the VR and NG forks merge changes from this dev
fork.
Maintained by Charmed Baryon (GitHub), the NG ("Next Generation") fork provided support for the SE
(1.5.97), AE
(1.6+), and VR
editions of the game - all via a single, compiled .dll
-
https://youtube.com/SkyrimScripting for videos on getting started with Skyrim SKSE plugin development
-
https://skyrim.dev for code samples and articles
Feel free to recommend additional SKSE learning resources!
Created by Mrowr Purr <3
Do you have a version of CommonLibSSE which other developers use?
Do you want a generated website like this one? Feel free to reach out!
THANK YOU TO ALL CommonLibSSE CONTRIBUTORS IN THE COMMUNITY 🎈