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"Smooth" outer perimeters #8443
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That's an interesting idea. These artifacts will probably be less obvious if we print with a 0.3 mm layer height and use 2 outer wall dividers (resulting in 0.15 mm per divider). Is this intended to achieve fast printing while still maintaining a smooth finish? |
…hile keeping internal layer height
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Probably, at that small scale the artifacts could be many factors, slower outer wall speed definitely helps, but still not perfect.
Yes, this is based on one of the many post processing scripts from TenTech. |
I'm glad that there are skilled people like you, which turn concepts into actual slicer implementations. I love the opensource community, thanks for working on this! |
Description
Adds a new parameter called "Outer perimeter layer divider".
This division factor is used to generate sub slices for each layer, which will be used to generate the outer perimeters.
While trying some stuff on the brick layers, I found the need for generating sub slices for slanted walls. Incidentally the outer perimeter "smoothing" could be implemented with this as well.
Not happy with the current state, but it's a start, so someone else could build on it and make it better.
Also tried implementing it the other way around, merging internal layers together,
but adding sub slices to the outer perimeters resulted in less resistance inside the code base.
Screenshots/Recordings/Graphs
Tests
Nozzle: 0.4mm
Layer height: 0.2mm
Outer perimeter layer divider: 2 (Outer perimeter layer height: 0.1mm)
Outer perimeter artifacts are mainly due to inconsistent extrusion speed.
Known Issues