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Debugger: Tilemap Viewer - Display attribute bits (NES) #56

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4 changes: 3 additions & 1 deletion UI/Debugger/ViewModels/TilemapViewerViewModel.cs
Original file line number Diff line number Diff line change
Expand Up @@ -615,7 +615,9 @@ private void UpdateTilemapInfo()
entries.AddEntry("Attribute address", "$" + tileInfo.AttributeAddress.ToString("X4"));
}
if(tileInfo.AttributeData >= 0) {
entries.AddEntry("Attribute data", "$" + tileInfo.AttributeData.ToString("X2"));
int attrVal = tileInfo.AttributeData;
entries.AddEntry("Attribute data", "$" + attrVal.ToString("X2"));
entries.AddEntry("Attribute bits", Convert.ToString(attrVal, 2).PadLeft(8, '0'));
}
if(tileInfo.PixelData >= 0) {
entries.AddEntry("Pixel data", "$" + tileInfo.PixelData.ToString("X2"));
Expand Down