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zr_nemesis_mode
to disable infections during EZRRoundState::POST_INFECTION. Zombies knifing instead instantly kills CTs, does not swap their team, and leaves them dead. Dead zombie respawning will still be controlled as normal withg_bRespawnEnabled
.zr_nemesis_mode
andmp_respawn_on_death_ct
are both true, do not end the round when all CTs die (as they will still respawn as CT). Ignore the T respawning cvar, as T respawning is controlled byg_bRespawnEnabled
.