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A C++ library for converting triangle meshes into voxel data using a DDA based algorithm.

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Spatchler/VMesh

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VMesh

A C++ library for CPU DDA based triangle mesh voxelization. I also plan to make a GPU version.

Dependencies:

  • GLM
  • ASSIMP

Build:

premake5 gmake && make

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A C++ library for converting triangle meshes into voxel data using a DDA based algorithm.

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