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This repository was archived by the owner on Feb 27, 2024. It is now read-only.

Recommended Build v7.2.1

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@dualspiral dualspiral released this 30 Apr 15:52
· 69 commits to stable-7 since this release

Notable changes in this release are:

  • Projectiles and items will now fire movement events
  • Fixed issue where the PatternMatchingElement may return more than one entry when an exact match is provided
  • Improved vanish, preventing collisions and mob spawning around the vanished player when appropriate
  • Fixed dupe when cancelling InteractInventoryOpen event
  • Fixed custom data removal for offline players
  • Stop firing ChangeDataHolderEvent.ValueChange when an entity is constructed
  • Fixed deserialisation of numbers in JSON
  • Fixed duplicatication of spawn chunks in memory
  • Improve performance when calculating which crafting recipe to present
  • JoinData is now only updated after the player has joined
  • Improved performance of vehicle movement
  • Fixed performance issue with owner/notifier tracking
  • Fixed incorrect EquipmentProperty being returned for armor pieces
  • Fixed potential deadlock when disconnecting players