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Stirling Engine

A 3D game engine built by the University of Stirling Computer Club.

What is This?

In 2024, the committee of the computer club at the university of stirling decided to start a group project. After proposing several suggestions, we decided to build a 3D game engine. That's this project!

Goals

  • Explore the world of 3D graphics rendering
  • Develop an engine based around the entity component system (ECS) paradime
  • Collaborate on a medium-scale C++ project
  • Learn the procedures and tooling used when building larger projects
  • Build a platform that can act as a starting point for experimentation related to 3D graphics, games, or other emersive applications

License

Copyright © 2024 Stirling Engine contributors [email protected]

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>.

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A C++ 3D game engine written by the University of Stirling Computer Club

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