A 3D game engine built by the University of Stirling Computer Club.
In 2024, the committee of the computer club at the university of stirling decided to start a group project. After proposing several suggestions, we decided to build a 3D game engine. That's this project!
- Explore the world of 3D graphics rendering
- Develop an engine based around the entity component system (ECS) paradime
- Collaborate on a medium-scale C++ project
- Learn the procedures and tooling used when building larger projects
- Build a platform that can act as a starting point for experimentation related to 3D graphics, games, or other emersive applications
Copyright © 2024 Stirling Engine contributors [email protected]
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.