Fixed ghost viewmodels briefly appearing from weapons held by other players #1806
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Sometimes, random pieces of viewmodels (arms, floating guns) would appear briefly during rounds. Today, I noticed I was able to reliably trigger the bug by making a mimic bot use ironsights while looking towards the center of the map.
I couldn't find exactly what the root cause was, but I did find it was the LocalPlayer's viewmodel entity briefly rendering another weapon...
This PR patches out the issue. Spectating players in first-person still works fine.
Demo of the bug (I'm spamming right-click to make the bot use ironsights):
https://github.com/user-attachments/assets/49c7dfa0-4823-47f5-95be-4858198b9e7d