My first attempt at doing cool stuff in Fabric, had a lot planned for this but ended up having to settle for a basic cloth simulation.
Only tested in Fabric Engine 2.1.0.
- Use a parallel method for solving constraints
- Better integration technique
- Make use of the manipulator tools to paint on fixed vertices and such
Watch the demo video here : https://vimeo.com/174006149
- Append the ClothSimulation-FabricEngine/FabricCloth/Ext path to FABRIC_EXTS_PATH
- Ensure the Fabric environment.sh script is actually reading in this path
- The ClothSimulation presets should be visible in the presets browser and the ClothSimulation extension should be loadable.
- See an example scene in FabricCloth/Samples
Marc Albrecht for answering all my silly questions and all the helpful people at the Fabric Forums for doing the same.