Releases: ValkyrienSkies/Valkyrien-Skies
Valkyrien Skies 1.1.6 release
Dramatically improved physics engine performance and quality
Fixed camera bug with wings mod
Fixed bug causing high cpu usage when paused and single player
Fixed crash when sponge and phoshpor are loaded together with VS
Valkyrien Skies 1.1.5 release
Added new commands "/vs tp-ship-here" and "/vs tp-ship-to ship-name <x,y,z>" to allow admins to move ships (in case they get stuck somewhere)
Added the "Ship Tracker" item which lets the player know the coordinates of their ship
Fixed ships randomly falling through the ground
Ship update packets are now sent on a separate thread, so tps lag won't effect ships anymore
Optimized the "accurate rain" settings performance.
Fixed strange fall damage
Fixed players get stuck inside ship blocks
Valkyrien Skies 1.1.4 release
Fixed ship lighting being strange
Semi-fixed issues with mixin compatibility among other mods
Fixed crash with darknesslib on server
Valkyrien Skies 1.1.3 release
Improved physics performance
Added water pump block for submarines
Added support for DarknessLibAPI
Optimized the "accurate rain" setting
Reduced default physics tps to 60
Fixed torch particles not spawning on ships
Fixed entities not getting light from ships
Valkyrien Skies 1.1.2 release
Added forces for water buoyancy and drag (now you can make BOTE)
Fixed compatibility with SpongeForge 7.3.0
Slight performance improvements
Valkyrien Skies 1.1.1 release
Fixed visual bug with armor stands
Fixed particles not spawning when the player lands
Fixed a crash with Tinkers Construct
Removed bounding boxes from chairs
Valkyrien Skies 1.1.0 release
Fixed players dying of fall damage when changing dimensions.
Added /vs delete
command.
Added config setting to set the number of physics ticks per second.
Valkyrien Skies 1.0.1 release
Fixed crash with Funky Locomotion.
Valkyrien Skies 1.0 release
🎉 Release 1.0 is ready! 🎉
Ice's Personal Release
For ICE