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Pull requests: ValveSoftware/source-sdk-2013
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Add IsInDownloadables and AddToDownloadables to VScript
#1706
opened Dec 14, 2025 by
Hex4dec
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[TF2] Fix the 3d model in the hud using the incorrect animations while holding the passtime ball
#1703
opened Dec 12, 2025 by
gidi30
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[TF] Fix regressions caused by recent Caber explosion change (with improvements)
#1702
opened Dec 11, 2025 by
Bitl
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Fix sentrygun tracers not alternating position between shots
#1700
opened Dec 10, 2025 by
ficool2
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Fix shielded sentry ammo refill being capped before the shield value modification
#1698
opened Dec 10, 2025 by
haaksirikko
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[HLDMS] HL1Port - fix (un)locked sounds for old doors
#1696
opened Dec 9, 2025 by
SirYodaJedi
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Fix ImagePanel not setting positionImage in GetSettings
#1695
opened Dec 8, 2025 by
callumok2004
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[TF2] Increased Half-Zatoichi duel damage to prevent survival in niche situations
#1691
opened Dec 6, 2025 by
JoriKos
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VRAD - don't generate per-vertex fallbacks for lightmaped props by default
#1687
opened Dec 3, 2025 by
SirYodaJedi
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all games: Fix a case of dynamic shadows bleeding through thin surfaces
#1686
opened Dec 2, 2025 by
copperpixel
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[All Games; ServerBrowser] Use 64bit time_t instead of 32bit unsigned int to store timestamps
#1685
opened Dec 2, 2025 by
SanyaSho
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[TF2] Show enemy classes on scoreboard before map switch
#1681
opened Dec 1, 2025 by
horiuchii
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Allow all games to use detail prop shapes & update detail prop cvar defaults
#1679
opened Nov 28, 2025 by
horiuchii
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[All] Increase aspect ratio clamp from 1.85:1 to 2.40:1 when
sv_restrict_aspect_ratio_fov is enabled
#1676
opened Nov 27, 2025 by
SirYodaJedi
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game_controls: Fix model panels setting wrong mouse cursor position after manipulation
#1673
opened Nov 25, 2025 by
copperpixel
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[TF2] Fix the Air Strike's kill counter incrementing due to reflect kills
#1671
opened Nov 24, 2025 by
Tkain
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all games: Fix bad default pose parameters in model panels
#1670
opened Nov 23, 2025 by
copperpixel
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