[MIRROR] [MIRROR] Capture crystal sleep()s cleaned up #2877
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Original PR: CHOMPStation2/CHOMPStation2#11257
Original PR: VOREStation/VOREStation#18062
About The Pull Request
Should be no player facing changes, removes some sleeps from Destroy(). Mostly capture crystal animations being moved to timers.
Changelog
Moved capture crystal animations to timers.
🆑
fix: tiny memory leak on capture crystal animations
code: capture crystals use timers instead of sleeps to animate
/:cl: