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Test (Clone)

The clone project, just use to find the cause of error.

Where's bug in TileEater.cs?

The bug in TileEater.cs is in void EatTiles(), eatRadius = 1 wasn't working while eatRadius = 2 was working successfully.

How to use

  1. First, open Green Code button and copy repository_link.git.
  2. Make sure you've installed Git.
  3. Make sure you've installed Unity Editor 6000.1.13f1 (Unity 6.1).
  4. Open Terminal/CMD.
  5. Run:
git clone repository_link.git

Replace repository_link.git with the link of this repository.

  1. Open Unity Hub.
  2. In Project, click Add -> Add project from disk.
  3. Select the repository folder
  4. Now, you can debug TileEater.cs

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The clone project, just use to find the cause of error

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