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TODOs
Rhys Stever edited this page Feb 27, 2025
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30 revisions
- Look/Aim with controller’s right stick
- Small chance to get a firing upgrade
- Projectiles explode on collision
- Triple shot
- Projectiles bounce x times before destroying
- Boss
- Boss indicates before it fires
- Boss moves towards player
- Boss health bar at the top of the screen
- Enemies Types
- Each enemy shoots differently
- Rusher: Moves towards the player, trying to collide with them. Does not shoot
- Blaster: Shoots a blast of many projectiles, has a long delay before firing again
- Strafer: Shoots projectiles with a small delay in between each proceeding shot, while moving in another direction (not towards player)
- Sniper: Shoots one fast, accurate projectile. Has a medium delay before firing again. Moves away from player
- Each enemy shoots differently