DeedPlanner 2.8.8
First public release using GitHub Releases instead of Dropbox.
- Added async texture loading
- Maps sent to Pastebin are now compressed before being sent - this enables use of Pastebin for much larger maps than before (GZIP compression with output converted to Base64)
- Slightly optimized mesh rendering by removing unnecessary OpenGL calls
- Fixed two incorrect bridge model mappings
- Fixed bug making models scaling work incorrectly for models with multiple meshes
- Fixed sandstone fences using wrong materials to build
- Fixed mappings for amphora and planter racks