Releases: Warlander/DeedPlanner-2
Releases · Warlander/DeedPlanner-2
DeedPlanner 2.9.0
- Added isometric camera (view only)
- Added possibility to create level-wide labels instead of just layer-wide
- Added warning about launching program outside of its own directory
- Added zooming in to mouse cursor
- Complete revamp of camera system
- Interface overhaul:
- Interface is on right side of the screen by default now, this can be changed in settings
- New floor selection mechanism
- New tab selection mechanism
- Added lmb and rmb selected ground texture icons
- Added dynamic editing of labels
- Made symmetry editor center itself
- Made right-click ground type default to dirt
- Made 2d camera center the view if the whole map fits inside the window without scrolling
- Using translations is no longer on by default
- Fixed water not displaying in 2d cave view
- Fixed ignoring of update checking option
- Fixed label editor not resizing correctly
- Fixed a bug with uncloseable window if error happens during loading
- Fixed swapped models of sword and axe displays
- Fixed high iron fences and gates not being allowed in arches
DeedPlanner 2.8.10
- Added Google Analytics to monitor the program usage and potential problems
- Added update notifier and auto-updater
- Added few quality of life minor features to bridge creation GUI and improved its layout
- Added flat and uneven tiles highlighting in height edition mode
- Added carrot and reed fields (big thanks to Malena! :) )
- Added archaeology statues
- Made HOTA statues subcategory of statues to reduce visual clutter
- Fixed "select height" height mode and made it work for flat tiles
- Fixed arched bridges arching slope not being updated bug
DeedPlanner 2.8.9
- Added possibility to place objects in tile corner
- Added highways
- Added new fence and parapet types added in 17 August 2017 Wurm Online update
- Added large storage unit
- Fixed hell horse missing texture bug
- Fixed few incorrect categories mappings
DeedPlanner 2.8.8
First public release using GitHub Releases instead of Dropbox.
- Added async texture loading
- Maps sent to Pastebin are now compressed before being sent - this enables use of Pastebin for much larger maps than before (GZIP compression with output converted to Base64)
- Slightly optimized mesh rendering by removing unnecessary OpenGL calls
- Fixed two incorrect bridge model mappings
- Fixed bug making models scaling work incorrectly for models with multiple meshes
- Fixed sandstone fences using wrong materials to build
- Fixed mappings for amphora and planter racks