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Valheim Legends and Potions Plus Compatability (#16)
* Valheim Legends and Potions Plus direct compatability.
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Loki/Properties/Resources.Designer.cs

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Loki/Properties/Resources.ko-KR.resx

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@@ -117,9 +117,15 @@
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="Abjuration" xml:space="preserve">
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<value>포기</value>
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</data>
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<data name="All" xml:space="preserve">
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<value>모두</value>
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</data>
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<data name="Alteration" xml:space="preserve">
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<value>변경</value>
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</data>
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<data name="Amber" xml:space="preserve">
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<value>호박석</value>
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</data>
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<data name="Clubs" xml:space="preserve">
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<value>둔기</value>
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</data>
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<data name="Conjuration" xml:space="preserve">
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<value>주문</value>
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</data>
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<data name="Consumable" xml:space="preserve">
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<value>소모품</value>
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</data>
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<data name="Deaths" xml:space="preserve">
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<value>죽음</value>
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</data>
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<data name="Discipline" xml:space="preserve">
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<value>규율</value>
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</data>
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<data name="Draugr fang" xml:space="preserve">
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<value>드라우그 송곳니</value>
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</data>
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<data name="Evocation" xml:space="preserve">
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<value>환기</value>
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</data>
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<data name="fart" xml:space="preserve">
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<value>fart</value>
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</data>
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<data name="Huntsman bow" xml:space="preserve">
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<value>사냥꾼 활</value>
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</data>
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<data name="Illusion" xml:space="preserve">
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<value>환각</value>
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</data>
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<data name="Inventory" xml:space="preserve">
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<value>인벤토리</value>
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</data>
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<data name="Ponytail 4" xml:space="preserve">
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<value>포니테일 4</value>
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</data>
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<data name="PP_Alchemy" xml:space="preserve">
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<value>연금술</value>
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</data>
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<data name="Rag pants" xml:space="preserve">
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<value>누더기 바지</value>
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</data>
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<data name="Swords" xml:space="preserve">
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<value>검</value>
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</data>
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<data name="test" xml:space="preserve">
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<value>test</value>
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</data>
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<data name="Tool" xml:space="preserve">
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<value>도구</value>
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</data>
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<data name="Utility" xml:space="preserve">
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<value>유틸리티</value>
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</data>
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<data name="VL_Abjuration" xml:space="preserve">
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<value>포기</value>
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</data>
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<data name="VL_Alteration" xml:space="preserve">
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<value>변경</value>
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</data>
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<data name="VL_Conjuration" xml:space="preserve">
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<value>주문</value>
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</data>
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<data name="VL_Discipline" xml:space="preserve">
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<value>규율</value>
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</data>
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<data name="VL_Evocation" xml:space="preserve">
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<value>환기</value>
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</data>
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<data name="VL_Illusion" xml:space="preserve">
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<value>환각</value>
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</data>
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<data name="Wolf armor chest" xml:space="preserve">
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<value>늑대 흉갑 방어구</value>
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</data>

Loki/Properties/Resources.resx

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<data name="Ponytail 4" xml:space="preserve">
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<value>Ponytail 4</value>
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</data>
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<data name="PP_Alchemy" xml:space="preserve">
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<value>PP_Alchemy</value>
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</data>
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<data name="Rag pants" xml:space="preserve">
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<value>Rag pants</value>
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</data>
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<data name="Utility" xml:space="preserve">
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<value>Utility</value>
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</data>
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<data name="VL_Abjuration" xml:space="preserve">
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<value>VL_Abjuration</value>
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</data>
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<data name="VL_Alteration" xml:space="preserve">
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<value>VL_Alteration</value>
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</data>
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<data name="VL_Conjuration" xml:space="preserve">
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<value>VL_Conjuration</value>
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</data>
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<data name="VL_Discipline" xml:space="preserve">
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<value>VL_Discipline</value>
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</data>
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<data name="VL_Evocation" xml:space="preserve">
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<value>VL_Evocation</value>
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</data>
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<data name="VL_Illusion" xml:space="preserve">
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<value>VL_Illusion</value>
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</data>
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<data name="Wolf armor chest" xml:space="preserve">
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<value>Wolf armor chest</value>
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</data>

Loki/Skill.cs

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@@ -41,6 +41,13 @@ private static string GetSkillName(SkillType type)
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SkillType.Run => Properties.Resources.Run,
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SkillType.Swim => Properties.Resources.Swim,
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SkillType.Ride => Properties.Resources.Riding,
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SkillType.VL_Discipline => Properties.Resources.VL_Discipline,
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SkillType.VL_Abjuration => Properties.Resources.VL_Abjuration,
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SkillType.VL_Alteration => Properties.Resources.VL_Alteration,
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SkillType.VL_Conjuration => Properties.Resources.VL_Conjuration,
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SkillType.VL_Evocation => Properties.Resources.VL_Evocation,
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SkillType.VL_Illusion => Properties.Resources.VL_Illusion,
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SkillType.PP_Alchemy => Properties.Resources.PP_Alchemy,
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SkillType.All => Properties.Resources.All,
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//_ => throw new ArgumentOutOfRangeException(nameof(type), type, "Unrecognised skill type"),
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_ => Properties.Resources.Unknown,

Loki/SkillType.cs

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@@ -21,6 +21,13 @@ public enum SkillType
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Run = 102,
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Swim = 103,
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Ride = 110,
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VL_Discipline = 781,
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VL_Abjuration = 791,
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VL_Alteration = 792,
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VL_Conjuration = 793,
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VL_Evocation = 794,
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VL_Illusion = 795,
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PP_Alchemy = 2015031201,
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All = 999
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}
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}

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