GM Micromanagement
The way Foundry is working a player only got permission to effect his/her own actor. Only the GM can apply damage/healing to other actors and he/her has to do the micromanagement.
Changes:
- Removed targeting when you need to apply damage/healing. Now the GM just selects one or multiple actors.
- Added a Healing Potion Macro. Takes the selected actors Healing Rate and subtracts it from his/her damage: game.demonlord.healingPotionMacro();