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GM Micromanagement

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@Xacus Xacus released this 11 Jul 22:37
· 1561 commits to master since this release

The way Foundry is working a player only got permission to effect his/her own actor. Only the GM can apply damage/healing to other actors and he/her has to do the micromanagement.

Changes:

  • Removed targeting when you need to apply damage/healing. Now the GM just selects one or multiple actors.
  • Added a Healing Potion Macro. Takes the selected actors Healing Rate and subtracts it from his/her damage: game.demonlord.healingPotionMacro();