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Releases: XboxEmulationHub/XBSX2

Release 2.0.8.3

07 Mar 20:10
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Note: "Installing this update will make your save states incompatible. Please ensure you have saved your games to a Memory Card before installing this update or you will lose progress." - PCSX2

We now have official support from the RetroAchievement team for 2.0.8.3 and newer in compliance with their recent blog post
https://retroachievements.org/viewtopic.php?t=29231 it will no longer when you open a game say
Warning: Outdated Emulator (please update)

Changes in 2.0.8.3:

  • Synced with the latest upstream commits as of 3/7/2024.
  • Thanks to the new commits from the PCSX2 team we have themes now!
  • Updated to SDL3 3.3.0 (Thank you to @3UR for swiftly working on this for me).
  • Removed the Enable CDVD Precaching option from Settings due to excessive issues with the RAM limit.
  • Updated assets to remove the .0 from XBSX2.
  • Update the User Agent to include the user's console model.
  • Remember Texture Packs do work but they have to be in the .dds format .png no longer works.

Support/Social Media

Twitter: @Stern_XD
Discord: Xbox Emulation Hub

Build Info

Built at (UTC): Sat Mar 7 15:05:24 2025
Built at (UTC date): 2025-03-07
Commit SHA: 8bf845b104032d0034fa7760144fd1db2a377628
Version: 2.0.8.3

Full Changelog: 2.0.8.2...2.0.8.3

Release 2.0.8.2

22 Dec 15:50
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Full Changelog: 2.0.8.1...2.0.8.2

Note: Save States may not be compatible with those from version 2.0.8.1 and before. Please keep this in mind before updating. Memory cards, however, should remain unaffected.

Changes in 2.0.8.2:

  • Updated to the latest upstream commits as of 12/22/2024.
  • Hid the Null Renderer option in Graphics settings.
  • Various other minor bug fixes and improvements.

Support/Social Media

Twitter: @Stern_XD

Release 2.0.8.1

28 Aug 21:08
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What's New

  • Updated to the latest PCSX2 commits.
  • Removed “Toggle Fullscreen” from the main menu.
  • Removed “Pause on Focus” toggle.
  • Mapped the Pause menu to the left and right stick clicks.
  • Disabled the option to turn off xinput.
  • Various minor bug fixes and improvements.

Full Changelog: 2.0.8...2.0.8.1

Support/Social Media

Twitter: @Stern_XD
Discord: Xbox Emulation Hub (this is where I mostly am Discord wise)

I will no longer be providing AVX2 builds (I am going to place this message here until I stop getting messages about it.)
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.

Release 2.0.8

18 Jul 23:56
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Changes

  • Updated to the latest PCSX2 commits.
  • Some minimal bug fixes

Support/Social Media

Twitter: https://twitter.com/Stern_XD
Discord: https://discord.gg/xbox-emulation-hub-1007582798598647889 (this is where I mostly am Discord wise)

I will no longer be providing AVX2 builds (I am going to place this message here until I stop getting messages about it.)
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.

Release 2.0.7

29 Jun 03:15
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What's Changed

  • Grabbed latest commits from the PCSX2 repo.
  • Fixed the UI bug when you go to Start Game.
  • Readded the create memory card popup as you cannot use Qt dialog boxes on UWP.

Support/Social Media

Twitter: https://twitter.com/Stern_XD
Discord: https://discord.gg/xbox-emulation-hub-1007582798598647889 (this is where I mostly am Discord wise)

I will no longer be providing AVX2 builds (I am going to place this message here until I stop getting messages about it.)
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.

Release 2.0.6

25 Jun 22:44
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What's Changed

  • Grabbed latest commits from the PCSX2 repo.
  • Adding the rest of the icons made by @Rockso85.
  • Hid the download game cover setting on UWP as there's no implementation for it yet.
  • UI Alterations and random bug fixing.

Support/Social Media

Twitter: https://twitter.com/Stern_XD
Discord: https://discord.gg/xbox-emulation-hub-1007582798598647889 (this is where I mostly am Discord wise)

I will no longer be providing AVX2 builds (I am going to place this message here until I stop getting messages about it.)
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.

2.0.5

24 Jun 22:14
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What's Changed

  • Add winrt.yml by @izzy2lost in #1
    Hello, this update is mostly UI changes changing the naming scheme to XBSX2 and making the UI a little nice to look at and use.

I will no longer be providing AVX2 builds
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.

New Contributors

Full Changelog: 2.0.4a...2.0.5

ps remember to add the dependency

Release 2.0.4a

24 Jun 09:11
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Release 2.0.4a Pre-release
Pre-release

Full Changelog: https://github.com/SternXD/pcsx2/commits/2.0.4a

Fixed covers crashing the emulator and changed some text to not reflect desktop.

Be careful and ALWAYS have a backup of your old settings and stuff. Like always

SSE4 build is for Xbox One users
AVX2 is for Series S/X Consoles.