Releases: XboxEmulationHub/XBSX2
Release 2.0.8.3
Note: "Installing this update will make your save states incompatible. Please ensure you have saved your games to a Memory Card before installing this update or you will lose progress." - PCSX2
We now have official support from the RetroAchievement team for 2.0.8.3 and newer in compliance with their recent blog post
https://retroachievements.org/viewtopic.php?t=29231 it will no longer when you open a game say
Warning: Outdated Emulator (please update)
Changes in 2.0.8.3:
- Synced with the latest upstream commits as of 3/7/2024.
- Thanks to the new commits from the PCSX2 team we have themes now!
- Updated to SDL3 3.3.0 (Thank you to @3UR for swiftly working on this for me).
- Removed the
Enable CDVD Precaching
option from Settings due to excessive issues with the RAM limit. - Updated assets to remove the
.0
from XBSX2. - Update the User Agent to include the user's console model.
- Remember Texture Packs do work but they have to be in the .dds format .png no longer works.
Support/Social Media
Twitter: @Stern_XD
Discord: Xbox Emulation Hub
Build Info
Built at (UTC): Sat Mar 7 15:05:24 2025
Built at (UTC date): 2025-03-07
Commit SHA: 8bf845b104032d0034fa7760144fd1db2a377628
Version: 2.0.8.3
Full Changelog: 2.0.8.2...2.0.8.3
Release 2.0.8.2
Full Changelog: 2.0.8.1...2.0.8.2
Note: Save States may not be compatible with those from version 2.0.8.1 and before. Please keep this in mind before updating. Memory cards, however, should remain unaffected.
Changes in 2.0.8.2:
- Updated to the latest upstream commits as of 12/22/2024.
- Hid the Null Renderer option in Graphics settings.
- Various other minor bug fixes and improvements.
Support/Social Media
Twitter: @Stern_XD
Release 2.0.8.1
What's New
- Updated to the latest PCSX2 commits.
- Removed “Toggle Fullscreen” from the main menu.
- Removed “Pause on Focus” toggle.
- Mapped the Pause menu to the left and right stick clicks.
- Disabled the option to turn off xinput.
- Various minor bug fixes and improvements.
Full Changelog: 2.0.8...2.0.8.1
Support/Social Media
Twitter: @Stern_XD
Discord: Xbox Emulation Hub (this is where I mostly am Discord wise)
I will no longer be providing AVX2 builds (I am going to place this message here until I stop getting messages about it.)
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.
Release 2.0.8
Changes
- Updated to the latest PCSX2 commits.
- Some minimal bug fixes
Support/Social Media
Twitter: https://twitter.com/Stern_XD
Discord: https://discord.gg/xbox-emulation-hub-1007582798598647889 (this is where I mostly am Discord wise)
I will no longer be providing AVX2 builds (I am going to place this message here until I stop getting messages about it.)
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.
Release 2.0.7
What's Changed
- Grabbed latest commits from the PCSX2 repo.
- Fixed the UI bug when you go to Start Game.
- Readded the create memory card popup as you cannot use Qt dialog boxes on UWP.
Support/Social Media
Twitter: https://twitter.com/Stern_XD
Discord: https://discord.gg/xbox-emulation-hub-1007582798598647889 (this is where I mostly am Discord wise)
I will no longer be providing AVX2 builds (I am going to place this message here until I stop getting messages about it.)
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.
Release 2.0.6
What's Changed
- Grabbed latest commits from the PCSX2 repo.
- Adding the rest of the icons made by @Rockso85.
- Hid the download game cover setting on UWP as there's no implementation for it yet.
- UI Alterations and random bug fixing.
Support/Social Media
Twitter: https://twitter.com/Stern_XD
Discord: https://discord.gg/xbox-emulation-hub-1007582798598647889 (this is where I mostly am Discord wise)
I will no longer be providing AVX2 builds (I am going to place this message here until I stop getting messages about it.)
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.
2.0.5
What's Changed
- Add winrt.yml by @izzy2lost in #1
Hello, this update is mostly UI changes changing the naming scheme to XBSX2 and making the UI a little nice to look at and use.
I will no longer be providing AVX2 builds
The reason why realistically the difference is marginal at best there are almost zero differences between the AVX2 build and the SSE4 build I am doing this because it makes my building workflow a little bit easier. If you would still like an AVX2 build you can build one yourself.
New Contributors
- @izzy2lost made their first contribution in #1
Full Changelog: 2.0.4a...2.0.5
ps remember to add the dependency
Release 2.0.4a
Full Changelog: https://github.com/SternXD/pcsx2/commits/2.0.4a
Fixed covers crashing the emulator and changed some text to not reflect desktop.
Be careful and ALWAYS have a backup of your old settings and stuff. Like always
SSE4 build is for Xbox One users
AVX2 is for Series S/X Consoles.