This project has been redesigned by an OO approach. To view our new repository and learn more about our research, please visit https://github.com/Xieyangxinyu/ScubaDiving.
Version 10 Feb 2018 Yangxinyu Xie
Major Updates
- Sharks are on the github now!
Version 21 Dec 2017 Yangxinyu Xie
Major Updates
- More Underwater prefabs added
Version 1 Dec 2017 Yangxinyu Xie
Major Updates
- VR adaptation Plugged in
- You can edit Spawn GameObject as you like to create your map generation function
- You can get the position and rotation of the avatar by script FirstPersonData under FPSController
PS: You can simply record data from the camera because children class inherit properties from their father
Version 29 Nov 2017 Yangxinyu Xie
Major Updates
- The bubble grabbing system is taken out of FirstPersonController and modified
Version 18 Nov 2017 9.50pm Yangxinyu Xie
Major Updates
- The visual effects of Bubbles and sands are modified
Version 18 Nov 2017 Yangxinyu Xie
Major Updates
- A few more prefabs were added to the scene to make this swimming pool more playable
- The Spawn point of bubbles has been set randomized for Data Collection team
Ricardo Velasquez
New Branch: Randomization
Updates:
- Improved the randomization algorithm
- Added the option to modify the initial amount of bubbles
- Added some lines to spawn a bubble when you hit an old bubble